Support. It's not just PS that this impacts, but hansels and hybrids as well. Logically, assns have a higher damage contribution than attacks, killing both the enemies spies and troops. Sure, they don't generate plunder like attacks do, but how are we defining contribution?
Hmmm… I read everything up to about page 11. Basic understanding of both sides. And NO they should not receive mith for assassinations, they get the ps builder to stay hidden whilst dealing DOUBLE DAMAGE. Plus these types of spy builds just get nerfed so many times because they're always OP, but they always prevail with the advantage in wars, I see this as a way to stop people from using heavy spy builds, unless they want to sacrifice their mith for their guild to win.
The point was that PS do not plunder so they are at a disadvantage, why did you reset is it because of a spy?
Just delete all spy builds and actions from the game and let it go back to a heavy attack vs attack based game. No hiding from anyone then. It's nonsense like this amongst other things that stopped me warring in ee. Refund all spy builds on a set day and make every one go attack. Kills many exploits and opens the game up nice and wide again.
Reading a few more more comments… it's actually quite neutral… spy builds were continuously changed and changed for years till they got this, adding mith is a favor as they're really op already with the addition as the above, and if they change it, it may cause some more changing which may or may not happen. Against They should Make it so mith drops from ass. Because they should get a drop for high contributions, and basically for hitting the opposition and weakening them… actually stuff it i need my beauty sleep. But currently, if it's neutral to both sides having the same strengths, it's easier to not do anything.
Dave, did you bother to look at my achievements first? And im on forums more then the game now, on the game max 30mins a day, 2 more resets till ressurection.
So do scouts count? Either way. Mith or not I'll just have to war that much more. I don't care. See you on the field
I don't understand why people reset. For a badge seems crazy. The developers removed the reset bonus. Scouts count in mith payout. Where are the developers I'd like to hear there views rather than kaw community scripted standard reply.
Well then between scouts and ko plunder there is more than enough opportunity. At full mith my payouts range between 97-136 .Seems adequate.
Chaos what does you post have to do with the thread topic ? If you want to get rid of spy builds start your own thread and stay off mine ️
Yep scouts count you get way higher mith payout doing scouts and steals in EE. On Triple mith day the other week I got 36 miths !!! I would of hate to see what I would of won that war if it had been a reg mith day
So am I reading correctly? We are saying the solution to the mith problem is: A: wcs no longer assign ps to assn, or B: ps should disregard their wc if assigned to assn, or C: follow wc and get no mith payout because... ps is so strong in ee that we need to encourage rosters with fewer ps...? My experience has been seeing wcs breath a sigh of relief when they are matched against ps heavy rosters...definitely not one of fear...