I like more options. Say 4, 6, 8, 12, 24, and no limit. Every option could have different rules such as no forfeit for 6 hr and less wars.
Why not dl a war where the clan that reaches lest say 100,200,300,400,500 bill etc wins? No time limit
Maybe I'm the only one who realizes that the shorter the war length, the more it encourages turtle tactics...the thing that makes system wars suck. Contrary to what most of you believe, it's actually the longer wars that are more friendly to players who have busy rl's. They also force you out of tactics like turtling and into more long-term strategies.