New Spells

Discussion in 'Ideas + Feature Requests' started by -TheDragonRider-, Apr 25, 2014.

  1. My bracers are at 3 now . I give up devs ill never try and enchant them again or anything else until you fix this awful fail system you made.
     
  2. Oh man.. I spent in excess of 300 inferno and like 200 aqua on my exo on my hansel. It happens, this isn't an overnight win game
     
  3. Devs will probly make a spell that gives 100% success rate for 24hours at a cost of £1.99

    That is how the devs work. If it makes money it's a great idea.
     
  4. Idea one is too unbalanced. Instead, how about 6 mith for one no-fail enchant. That way it's not over powered and mith cost is leveled with you.
     
  5. You sir are an idiot.these suggestions add no depth or value to the game just compensate your lack of determination. For an account with almost 150k attacks I would have expected better.
     
  6. "Until"

    Which means never.
     
  7. the ideas could be good given a setup much like xtals say you can use that spell then you cant use it for 48 hours or so
     
  8. I think there should be a new spell called 'build complete' which when cast unlocks all lands and any top tier max leveled buildings of your choosing. It should cost 1.5 mith so that way everyone can cast it, not just the people who put the most time and financial support into this game.
     
  9. It's a good idea but I think prices are too low
     
  10. This idea is bad. Why don't you talk to some older players in kaw. They'll tell you they went through the same thing. Did they have help? No. So why should you get help now? Just ask yourself that.
     
  11. Spell # 3 .. Extra spy defense for 6 hours 1 mith .
    Spell # 4 .. Extra attack defense for 6 hours 1 mith..
    Spell # 5 double extra spy defense for 12 hours 6 mith
    Spell #6 double extra attack defense for 12 hours 6 mith.
    Let me know what you think...
    Also it'll be comparable to the attack spells they have now just with defense. Buy them before wars. Enjoy . 
     
  12. You only give idea that are too powerful to get them without war
     
  13. You know battle fury and bloodlust give extra defense along with fog of war and whatever the other one is called...?
     
  14. Doesn't the 4 actual spells double our stats?
     
  15. IMO everyone that has fully enchanted equip would be pretty gutted. I spent, no joke about 400 aqua/inferno enchanting bracers and greaves. Took 6 months. Only for better ones to come along.

    It's part of the game. The Mage is cruel at times. But that's the risk. I quite like the fact your not handed enchanted equipment. A spell for no fails is just silly. Everyone would end up with huge stockpiles of aqua/inferno. And then there is no challenge in equipment.

    Sorry op but can't agree on that one.

    The regen spell however I do like. It sounds Interesting. But.... Perhaps limited to once a week for an hour. Would be interesting too in the EE context.

    I'm sure there are some good spells we could come up with. Here's some suggestions....
    -hide equip-stats-(war context)
    -invisibility (atks and even fails do not leave a hitters name)
    -additional colours
     
  16. You don't need to war for those spells I kept them the same prices as the spells now . 1 mith for 6 hours and 6 mith for 12 hours. But it's all defense spells. Guys it's just an idea for devs to consider. I doubt it'll happen. Just a suggestion on expansion in the game.
     
  17. I also suggested a new castle upgrade... I think it's time for some cool looking new castle .. Hlbc to get it. Maybe another upgrade if you have all the hf lands. Would be good with the expanding lands.
     
  18. if you cast for war they'll mess up the system, letting you hit faster and get out of ko faster, but war system would have to change and its been changed enough...I like the idea but as long as you cant use it during woc cast should be okay, tho I can see many war clans putting this to use and winning.. :roll: