new item proposal

Discussion in 'Strategy' started by Swabia2, Oct 1, 2012.

  1. Devs already added the revisions I've suggested or that players have suggested based on my lies.

    Castle upgrades, and music in cc were mine. Devs added those based on my chaos. Let's get some hoes in here too.
     
  2. Garden hoes or kitchen hoes? :p
     
  3. Lol maybe you get one letter a day until it spells out S-W-A-B-I-A R-U-L-E-S. the enhancement spells " free Swabia"
     
  4. so Swabia is to blame for that crummy Kaw music? Glad we can finally turn that off.
     
  5. It has to be worth it for people to actually use it. For example, if somebody can make 30m a first hit on haunting(including bonus) and not have to deal with incoming attacks, why bother if your going to only make 26m first hit off somebody from Battle list and still have to pay for pot's, and responses for attacks.

    If you get 52m a hit with that farming hoe, then your going to work your *** off to get it. Then you want more and more, so you keep hitting people to upgrade your farming hoe, but you dont realize how many people you are attacking and the retaliations come. In a day, your awesome farming hoe is destroyed and your back to square one!

    With the chances of your farming hoe destruction increasing as you hit more people, the reward should get much better too! Still with the 26m a hit example, if you make it to:
    Level 1: 52m (500 hits)
    Level 2: 91m (1000 hits)
    Level 3: 156m (5000 hits)
    Level 4: 286m (10000 hits)
    Try getting 10000 hit's in the BL without your farming hoe getting destroyed! By then, you've probably ****** off alot of player's and be getting hit left and right!

    Also, when you have an Farming hoe, it should be shown in your profile.

    *Update* In order to destroy farming how, the attacks to pin the player must be win's. Only able to loose 5% per hour and maximum.
     
  6. Don't get ahead of yourselves. If you actually want it to happen everyone needs to be unified on a basic idea and push the hell out of it. If it works, go from there.

    People have been all over the place wanting devs to give rewards for BL hitting. I'm sure it's gotten their attention by now.
     
  7. Yea, no upgrades yet, no tractor, no nothing until it allows double ally plunder and double regular plunder for 1 month on Wednesdays only.

    You can get your hoe any day. It only pays double on BL Wednesday during testing. An evaluation on if it's unbalancing game will need to be made after the test, so it will need to be inactivated perhaps while discussion rages on it.

    Mithril to hide from BL is fine by me too. Hide all you want if you pay for it.
     
  8. I'd be up for that. Alway's good to run a test run before an update.
     
  9. So, has this been flagged for dev review? Moose? Could you hook us up?
     
  10. I want a ho!!! Especially one the give great "plunder" 
     
  11. Support,
    Entertaining AND also a decent idea.
     
  12. I want to see someone harvest wheat with a hoe
     
  13. Farming Hoe? So much impromptu i cant stand it.
    BATTLE LIST EXCALIBUR.
    25% more plunder.
    Kthxbai.
     
  14. Support I love this idea
     
  15. Hey swabia, great idea this would be a huge incentive for farming... Would be a lot of fun aswel 
     
  16. If there is a beta test then i definitely want in on it 
     
  17. I emailed ata to review the thread. I'll see what they say about the proposal.
     
  18. Sweet hope they like the idea
     
  19. An alternative idea (if the devs didn't like the idea of a plunder multiplying item) would be to obtain mith drops through BL hits. Same basic concept as you've already brought up but just substitute mith for the item. Seems like that would be something they could implement overnight without having to develop a whole new aspect to the game.

    They're already rewarding PvP with mith (i.e. system war payout), why not expand it to outside-war actions but have it accessible only through the BL to avoid exploits?

    Exploit Heads Up

    Keep in mind, whether its mith or items, they would need to program a time limit from the moment you select a player from the BL to the time you should theoretically be finish hitting to be eligible for a drop. I've tested the "find your alt on the BL" theory and never actually accomplished it. But in the event someone does, or just happened to find a friendly pure spy or something, they would be sitting on a major exploit. In theory you could just never leave that persons profile screen and forever be routed to it through the BL.

    Example: After 1 week of nonstop farming, the CPU still thinks you're farming that pure spy off the BL because you never left his profile screen. Player racks up tons of drops if we're using a win/loss ratio to determine them.