Support . And multiplier would only work when hitting BL. Otherwise you get a rush of people hitting BL until everyone gets it, then it's back to EBs.
So the multiplier would only work on further BL hits or apply to all PvP/PvE once you get it? Support regardless.
Also, IMO, it should be a CHANCE of it being multiplied. Not every action. Maybe 1/10 is doubled? Maybe 1/5?
Full Support! It's about time people learn to use the battle list again. Maybe make the Farming Hoe be dropped by attacking, stealing, or assassinating people from the battle list. Maybe even item's which increase amount of enemy troops lost. (could be used in war, on player's, or on battle list) Type's of Farming Hoe: Level 1 Farming Hoe: Payout 100% (Easily obtained in battle list) level 2 farming hoe: Plunder 250% (difficult to obtain from battle list) level 3 farming hoe: Payout 500% (very rarely obtained in battle list)
I like the BL farming hoe. A person could have a item drop after so many BL hits. For example, after 500 BL hits you get the first drop. Then after 1500 you level up the hoe to a plow. 5000 hits you get a tractor. 15000 hits you get a tractor with an attachment. The said item adds to your stats and will allow multipliers. The way the multiplier could jump is after every 10 hits to the BL (without hitting EB) then the multiplier goes up one X with a max of 5.
"your troops/spies find laying in the rubble of your enemies kingdom the Ho of farming! as the carry it back to your kingdom they cry out in victory "FREE SWABIA"
I wish I had a farming hoe. I would let my hoe do all the work, and I'd reap all the benefits. If my hoe made me so much plunder, I'd still NEVER let my hoe stop. Always gotta make my hoe work.
Hahhahaha tractor. No way! I say we try a play test for a month. Item should drop after 10 successful BL hits in a row. That's hard enough to get that it's not passing out hoes like a birthday party at my house. Hoe only works on battle list. Payout multiplier is 2x for hoe. Let's see how that changes dynamics. Maybe BL Wednesday is only time hoe works for multiplier so it's not drastically changing KaW day 1.
Oh yea, jaffet... Pin to get hoe. Good idea. It'd teach assassinates followed by attacks and make mixed builds (favored by devs) more balanced to play
Willy, I think there is enough plowing to keep multiple hoes busy while you sit back and collect the plunder. Remember, if you are using hoes to bring in plunder, the more the merrier