My Idea for buildings!

Discussion in 'Strategy' started by Azentra, Feb 2, 2014.

  1. Support, I like the idea of needing the equipment as a prerequisite.
     
  2. Love the idea!
     
  3. I may have made the new building... And with the idea about needing to have certain amounts of pvp hits, unless its like 750,000 most people should have enough successful attacks!
     
  4. Nice Az!! Like your idea, def supporting…Good work.
     
  5. I like the idea, with tweaks it could work!
     
  6. I really like the idea of having older equip needed in the game for some reason. Otherwise there is no reason for it, and it just sits there doing nothing. Like the idea Az.
     
  7. I support your idea. I would like to see attack heavy and defense heavy spy buildings also.
     
  8. Uhm, either I read that wrong or level 3 on the attack build gives you like 375 billion attack....
     
  9. That's the price...
     
  10. I love the concept, to be honest. Really, I do.
    At the same time.. I'm not convinced that we really need more buildings OR lands (to those saying put these on new lands). The gap between small and large players is SO wide right now, and adding more powerful hf building a will only make the giant accounts will all the equip cash in one trillion of their 10t in allies and upgrade them all in a day. So I'm going to have to go with

    NO SUPPORT

    For now. Now, if there were a variety of buildings with more complicated stat ranges on, say, lowlands or highlands.. I might be able to get behind that. As long as their CS is balances with the existing buildings. Like.. a tower with a small amount of very weak troops, or a building with troop and spy stats, or a troop and spy tower, something like that, to add to the variance of builds. Just thoughts.
     
  11. OH lol i'm retarded :lol:
     
  12. Ummm fix stats and price