So with the recent Patron Saints of War event, there's been a lot of requests to shorten the PvP side of it. Monster inferred with Community about the issue on his thread. Community replied with a no. That's understandable. However... PvP events in the future should be 5-7 days long. It's an insane amount of effort to stay in high ranking positions. Lack of sleep and constant phone attention takes time away from life. After all, KaW is supposed to be a casual game. PvE needs to be longer, but more infrequent. Past events like the Queztal Hunt and Dragon Melee were great. They made KaW awesome for a long period of time. Puny, two week events back to back suck. It's a money pull from devs. Chill out, and instead of pulling from our pockets, invest it or something. More money in the long run anyway. PvP is fun in moderation. OSW is acceptable because you don't have to be on every second of the day. But for the events, if you aren't staying up for 18-20 hours a day in DTW dropping back to back spells or carrying blades all day, you're not gonna get anywhere in the event. Two weeks running on 5 hours of sleep per night is too much. We need to be able to appreciate the PvE events more. This will happen by making them more infrequent, and offer more prestigious rewards. We want to savor them, not choke on them.