So if that was the case only one person would make a profit while the other lost gold. Not a good system. How about you just buy good stat active allies and you will make a constant income source
Actually you would have some one else hire your ally while you would hire one of theirs away and then you would get someone else to hire that ally away that you bought from the last person you made the trade with. So when you buy an ally and it gets hired away from you so you still make1.5% but you don't buy the same ally back... You buy a different one from a different person
As a set system to make gold for all involved this fails. The last person to buys gets screwed. It's just simpler to buy good allies that will sell then re-invest
@greatness but the total amount of money made between both players would b more than the total amount of money lost between them
Or u could use the 100s of other EASIER methods made by devs. Ya know the reasons this is a WAR game.
Let's crunch some numbers. To make the math a bit easier, let's say two people each buy a 100bil ally. Both allies then have their price increased to 105bil. If each person buys the other's ally, they will spend 105bil and gain 101.58bil, while the allies' prices go up to 110.25 bil. Please explain to me how someone that spent 105bil and gained 101.58bil ended up gaining money.
I don't get it so what your trying to say is just do ally trading buy good underpriced allies so they would get hired fast
I'm just gonna leave this alone. You're new and so I'm gonna hush. Lol. But it's been around since the game started. Ally trading/ally market has always been where you can make the most money when done properly. But a random FYI, if ya hire good allies, they will sell and you don't have to buy any off those people in return, as you'd just shop the ally market again looking for quality, underpriced allies. Anyways. That's all. I won't be a dick and beat up a noob today.
Oh. One more random FYI. The money loophole is actually when pure spies drop pots. Said spy loses 1,250 gold, attacker gains anywhere from 1 mil to 60 mil. Depending on each builds stats, ally plunder, build strategy etc etc. That's the true loophole. Lol. Ally trading only makes a very good profit if you do it correctly by shopping the ally market for underpriced allies. Activity is a bonus, but inactive or active the stats to price ratio is what matters more often than not.