Lowland War Feedback

Low land wars are meant to benefit all new players. This is surely not the case. All big hitters can adjusted there ll as and when needed. But this will not be the case for new players. If they build towers it will stop them from growing as there plunder will be reduced?
As for many players who have fallen In to the trap of not being able to get on a winning team , not only do you not gain ee but if your timer runes out you can go from ee 5 to 0 where in a normal primal you would go to ee4. Devs please re look at this and also people who would have only dropped by one ee and not 4-5
 
It's not too bad, overall. I would love the implementation of this regularly, because it lets literally anyone to participate, and so its better than individuals.

I would also like the continuation of these war crystals, they really do make a difference of warring again or not
 
The-Black-Death said:
Low land wars are meant to benefit all new players. This is surely not the case. All big hitters can adjusted there ll as and when needed. But this will not be the case for new players. If they build towers it will stop them from growing as there plunder will be reduced?
As for many players who have fallen In to the trap of not being able to get on a winning team , not only do you not gain ee but if your timer runes out you can go from ee 5 to 0 where in a normal primal you would go to ee4. Devs please re look at this and also people who would have only dropped by one ee and not 4-5

Then war once before it runs out to renew or even just to keep your EE higher, better to lose 1 level than 4 or 5 from not caring, but anyone who gets 4 or 5 should care enough about the extra plunder to renew it lol
 
Aye, why doesn't the EE spell timer not reset upon a loss?

If the aim is to encourage war participation, disabling the ability to renew EE on a loss is a step in the wrong direction.
 
Knight said:
Aye, why doesn't the EE spell timer not reset upon a loss?

If the aim is to encourage war participation, disabling the ability to renew EE on a loss is a step in the wrong direction.

I agree but it changes on Monday to you lose a level of ee if you lose well i think its Monday anyway.
 
FrEeZe_UP said:
I don't like how devs are gunning out for me
This is the 4th time I have been matched against DOTB.

Freeze you beat them with me yesterday why you complaining lol
 
In low land wars, pots count is required. I being an attack tank failed 85% of my action. Jst made 9 action in war after being whole war up wit no inc first 30min.
 
WOLVERlNE said:
In low land wars, pots count is required. I being an attack tank failed 85% of my action. Jst made 9 action in war after being whole war up wit no inc first 30min.

Attack tanks don't preform very well against certain rosters. Clans now are finally figuring things it and might want to reconsider your build.
 
LL wars are fun! Just one ask- please balance attack plunder with steal plunder! Several clans are rostering 10 hansel's for wars. Steals are still paying WAY more than attacks are. Ty️
 
SAFlRE said:
LL wars are fun! Just one ask- please balance attack plunder with steal plunder! Several clans are rostering 10 hansel's for wars. Steals are still paying WAY more than attacks are. Ty️

How much do steals pay at full from a hansel?
 
5 mil for a steal at full and 6 mil for an atk build at full. Not too sure about that. Spy heavy rosters are not very good.
 
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