War spells cast using mithril prior to the matchup state did not function as intended, allowing players to cast and use these spells prior to war. We've fixed this for future wars and compensated all sides as a win in the last war.
Kaw comm, to clarify: your posts says "and use these spells PRIOR to war" when the actual problem is that they were being counted during the war. Will mith count DURING the war now? Or is that fixed? Also, why all random wars? Why no classic?
Ugh... Some people.... Same as before would mean if you lose you drop a level but ee resets at new level.
Since kaw_com doesnt seem to care i'd say rip ee5, lets burn 5-10 xtals to get it back in indi wars yay
Should fix that you can't change build when casted and not signed, once you cast WoC you can't change any builds... Also would be really helpful if lowland stats show during the war instead of full cs
Sent a 7 paragraph long email about possible exploits and the possible fixes to support and got a copy and paste response like I was complaining about the wars. Cmon. At least read the emails support team. It was informative and productive and in no way shape or form me whining about glitches or bugs like your response insinuated. This is a beta test for a reason. Don't treat everyone like the typical whining EE noob who expects perfection right when something drops.
feedback DTW/DTS fixed. But mith still seems to be used. Also would be nice if in war it didn't show entire clan roster, instead just the war roster like indies. Getting builds from BC players are also hard to do so you can't get a tactic on them
This is a necessary evil of the beta at this time. We can look into further improvements should lowland wars work out and we move forward with them. Apologies for the response you received. Your feedback did not go unnoticed, and was actually sent to the entire team for review. Support themselves though generally won't be able to respond do this sort of feedback as it's development issue which is why we've created this thread that kaw_admin and I are popping in to review.
It was fun. Hard to get targets though because of the lack of ll stats displaying but aside from that it was fun. We got wrecked
I'm still wondering if a duplicate lowlands set used for war only would be easier to develop. They could be listed seperate on profiles also and the buildings are only used for Lowland wars. It's starting to get expensive beta testing