@narwhal good luck to them waking up the next day to notice a plunder drop and having no idea what is going on.
They said plunder would be reduced by a small amount The big fix is the "decreased hit range" to patch EE abuse.
Prime: wrong this time Wulf: They really need to think this one. Enjoyed warring you and saved a few screen captures of your hitting for souvenirs. I already had 2 warring alts that were ee obsoleted with changes. This will likely make the third. It comes to a point where you wonder "why bother".
Finally the thread speed running like some machine gun with like a new page every few minutes... i always thought that the guild hansel change was a sooner or later thing. However i feel that the change is in the right direction simply because a 1b building should not have given so much and we all know it was an exploit build. While it might be sudden(maybe too sudden), it was the right thing to do.
The voice of reason as always Wulf. Also good point OMETOTCHT the majority of KAW was being left out because they are Middle Kingdom being easily destroyed by LB/GH combo.
I don't think reducing GH plunder is the answer but I think greatly reducing hit range is best way to make them useless for war because the guild build is a beautiful build to train and grow beginners, it was always how I have trained & hooked new players into playing long term. Once a beginner see all that gold roll in and you tell them to save up for a massive conversion to skip tiers they are hooked. I have a HLBC Guild Build and there would be no reason to stay a guild when you can't war so most will use this build as a fast growth & income build until ready to convert because you make way more gold then a GH once you get to HF lands plus u have new tiers and land coming. Or you can drastically tighten hit range for all builds to by under 3, 4, or 5 mil cs and you might see clans with a more aligned cs range warring.
Thank you devs for finally starting to slot those every level buildings where they should be. I'm just hoping it's enough.
are you going to change who is dts to who? I can hit all ally lb baring red and cella yet can't even win a scout on top 50. this needs fixing for closer wars.
a) All who drop from BIG builds to GHs got WAR equips as rewards - it was their choose of exploid system, they got adequate rewards in WAR equips already .... so they are already compensated B) Other GHs start as GH, so it was no lost for them stay low and gain MONEY from epic plunder boost ... they dont need conpensation too .........
devs if gh find a solution to their build to improve their plunder and decrease their leak what will happen again? those crybabies will beg again? im hoping those crybabies will not ask you to remove towers coz they had hard time killing turtle builds. *you said we r not growing? we r still saving gold to buy ally and stay late at night sometimes dont sleep like those attackbuild,hansel and hybrid. *got a problem about gh coz they are killing you? then get out of gh range before you join war. gh is another strategy,how about the problem about spy build clan who join war? do you think it is balance? THIS GAME IS ALL ABOUT STRATEGY. then let your players to find solution and best strategy to win rather than destroying an old culture. we r using gh for three yrs already its part of the game strat/
R we as players going to be compensated for our lose n build and plunder. T seems only the right thing to do
i think expending the duration from one week to one month is more acceptable for players , i never had gh or even started as gh ... bit i think giving them more duration is better , or may be gradually decreaseing their benefits , not all at once