Level 2 buildings

Mods dont work like that anymore val...they too
busy locking threads.."dropping the hammer" in wc or making sarcastic comments on threads..tis a shame
 
llIlV-----VAL-3N7iN3-----VllIl said:
A mod needs to step their ass up to the plate and forward some ideas or requests the community has.

Pretty sure it was the mod Robinhood who worked with ATA on the elimination of plunder wars and created epic battles. Which worked. Clans had loyalty because there was no need to join a HTE clan or a huge cash cow clan. All grew together.


Until.... You know what. Remember when HTE and Rotwb Had an end date? I remember. I also remember when they extended.. And extended.. And made perm.

#Terra4Mod

But in all seriousness I don't understand why it is so difficult! We may not be marketing experts that know how to maximize revenue or whatever (and I doubt ATA staff are either) but damnit many of us know how to make the game good! For ATA and the players!

I just don't understand why ATA is so clueless.
 
Ata will concentrate and develop their new apps. Easier to build and maintain. Kaw is cashcow but 5 years old and messy code.
 
JoHnEdEE said:
Mods dont work like that anymore val...they too
busy locking threads.."dropping the hammer" in wc or making sarcastic comments on threads..tis a shame

. Remember when mods actually pushed forward game development suggestions?

Now the style of mod they employ is known as the "benny" mod. Underage, and more concerned about being the next loved star.
 
IlTRlI__SethosaurusRex__lITRIl said:
Mods are required to be over 18. No.
Yes usually, but believe they made an exception for Benny. But back on track the mods are one of our only options and I saw chaos on here, but sadly he just posted the picture.
 
Eliminating HTE is too much to ask at this point. It's existed since Sept 11, 2013.

Last year alone had more events site wide then any other year I've seen in this games history.

How is that possible? Thanks to HTE plain and simple.
 
Chaos said:
Eliminating HTE is too much to ask at this point. It's existed since Sept 11, 2013.

Last year alone had more events site wide then any other year I've seen in this games history.

How is that possible? Thanks to HTE plain and simple.

What does HTE have to do with running events? Are you saying the funds from HTE allow the devs to run the events? Do you have a source on the notion that HTE has created more revenue for ATA than previous years, or that revenue has increased due to anything at all?
 
TERRA said:
Chaos said:
Eliminating HTE is too much to ask at this point. It's existed since Sept 11, 2013.

Last year alone had more events site wide then any other year I've seen in this games history.

How is that possible? Thanks to HTE plain and simple.

What does HTE have to do with running events? Are you saying the funds from HTE allow the devs to run the events? Do you have a source on the notion that HTE has created more revenue for ATA than previous years, or that revenue has increased due to anything at all?
HTE has definitely created way more revenue for ATA.

1. Buying seals obviously 2. Let's say you don't buy the seals for them but people use a lot more xtals in HTE then any other eb.
 
Again, you have no source for that. Even if it did create lots of revenue, is total revenue down?

How can events hold a correlation to HTE?
 
TERRA said:
What does HTE have to do with running events? Are you saying the funds from HTE allow the devs to run the events? Do you have a source on the notion that HTE has created more revenue for ATA than previous years, or that revenue has increased due to anything at all?
I've played this game longer than almost anyone. All I know is that since HTE, there has been a boom in events overall and updates to this game more frequently then any other year I've played. I can only assume it's courtesy of HTE sales.

If there any events you'd so desire, consider sending them an email with your ideas Terra.
Devs loves hearing suggestions.
 
No they don't. I've consistently got the "best I can do is forward" and "your best bet is to post on forums" crap
 
Just release em and make entire sets of lands cost real money. Lowlands for $10, highlands for $20 and then jack up the price of the next two sets of lands at $39.99 and last lands at $49.99. Might as well make em cost actual money so newbs with cashflow have a chance of ever seeing lb. Devs get paid and newbs will drop seals on HTE like crazy so they can afford all those new buildings. Everybody wins or loses lol whatever.
 
Chaos said:
TERRA said:
What does HTE have to do with running events? Are you saying the funds from HTE allow the devs to run the events? Do you have a source on the notion that HTE has created more revenue for ATA than previous years, or that revenue has increased due to anything at all?
I've played this game longer than almost anyone. All I know is that since HTE, there has been a boom in events overall and updates to this game more frequently then any other year I've played. I can only assume it's courtesy of HTE sales.

If there any events you'd so desire, consider sending them an email with your ideas Terra.
Devs loves hearing suggestions.
If devs love our suggestions please show me three things that were suggested by players that were also implemented into the game.
 
Devs love hearing suggestions? Chaos there has been countless ideas that would more than benefit this game. And can't use the excuse that they wouldn't work code wise, because some have thought of every repercussion with implementing their idea. HTE obviously increased their income no doubt about that, but the overall income they would have made from a bigger player base would be even more I am sure. Saying HTE can't be eliminated is only because the devs are afraid of losing the income they are getting from those select few now. It's easy to see a correlation between the player base and the impact HTE has had on it.
 
WattsKraken said:
Just release em and make entire sets of lands cost real money. Lowlands for $10, highlands for $20 and then jack up the price of the next two sets of lands at $39.99 and last lands at $49.99. Might as well make em cost actual money so newbs with cashflow have a chance of ever seeing lb. Devs get paid and newbs will drop seals on HTE like crazy so they can afford all those new buildings. Everybody wins or loses lol whatever.

This is the most poorly thought out idea I have heard recently.
 
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