Kingdoms At War: Left in the dust?

Discussion in 'Other KaW Discussion' started by -MF-, Mar 2, 2016.

  1. 1 Kaw does lack ads but they aren't trying to look like coc that's so overboard on ads is stupid
    2 as far as the free paid stuff... Those systems have never ever been worth a damn they are a waste of space and time always have always will im sad Kaw listened to players and added it..... But players begged for it for years...
    3 daily rewards? Is this trying to get free stuff?
    4 the Devs do listen sadly they just have to add their little twist and not do a bunch of free stuff nothing is ever free lol ... It never turns out the way ppl plan it... Clan leadership Changed but not in a way many liked.... Then also see point 2 ppl might have expected it to be better but that's the only way it was ever gonna happen.. I'm sad the Devs went that far just Bc ppl begged for it, thought Devs knew they were a waste of time and not to even talk about the malware they are infested with..

    As far as Kaw dying yes it's slowly dying with age but don't count it out yet Kaw still has a few years left in it. If Devs play their cards right maybe another decade but I doubt it's inevitable this game will die. 
     
  2. Agreed, especially on daily rewards. But I really appreciate the devs a few events ago they handed out about 7 xstals over a few days. Was pretty sweet.
     
  3. http://www.vertoanalytics.com/2015/09/t ... retention/


    Hahaha nice cop out.....i ask for a link as proof and you totally ignore it. If any one needs to save face its you. Ive proved you wrong at every turn.

    But no worries i did the fact checking for you, the link above lists top games in terms of retention. Guess whos number 1? Coc.........wait didnt you just say those top multi server app games i listed cant come close to kaw in player retention?

    I googled every veraion of kaw and player retention i could think of and found nothing other than an old kaw forum post from a player.

    Good game bud.....have a nice trip. Careful next time you challenge someone to check facts when youve done none yourself... They just may pull your bullcrap card like i just did 

    Edit: oh i see you edited in a link. I dont crap on that link, just get a big spam add when i click on it.
     

  4. Lol. My link is in my previous post... Are you blind??? Xd and all your link does is prove me right and verify what I've been saying. And no I never said anything about multi sever games never coming close to kaws retention rate.... Where the hell are you pulling these delusional ideas from??? Are you just hoping that no one goes page to page 8 to find out you are just full of it???

    Also none of the games listed even relate to the mmorpg. So keep changing the discussion.
     
  5. You just said on the last page "the retention rate of most top war games is terrible.....pretty sure coc is a top war game and their retention rate is number one...All you did was post a link that i have to be a member to read...go to bed already you haven't proven one damn thing lol

    And you edited in that link dont liE...wasnt in original post
     
  6. My last edit was @:50 and your post claiming there was no link at :52 plus I didn't realize ignorance allows you to see what I edited. Lol
     
  7. Omg i saw original post!!! There was no link and it was one sentence telling me you see what im doing and im not saving face....then you changed it ....dude this isnt
    worth lying over....we dont get silver bars if we win the discussion
     
  8. Says the guy who started it. Lol
     
  9. I didnt want to turn this into a coc or gow vs kaw discussion. Kaw is by far much more enjoyable in my opinion and i wish it was number one. But what your saying just isnt true, ive backed every fact ive made up with links and app store reference checks.

    You show me one piece of MODERN viable evidence that i dont have to get a membership to read that kaw beats these multi server war games in retention or any other area, and ill bow out. Modern being key word bc maybe kaw did beat them 4 years ago Idk...

    And dont get me started on all the points ive brought up that you ignored like when you said multi server Would likeley kill kaw and i replied name one game that died after adding servers? Lol their all doing pretty well

    Edit: sorry for arguing from two accounts. Im posting in between unloads amd stuff lol
     
  10. Wait when did I say anything about multi sever and it killing kaw, and I'll play nice and try to find a link where you don't need membership.
    And I'll say nicely again, app store doesn't explain anything, all it shows is rank profit wise and total downloads.
     
  11. After searching there is no other way to get the necessary information besides a paid subscription. App developers won't release the information otherwise.
    So besides the fact I can't prove to you what I stated from thinking games is true when I have no reason to lie about it and you can't prove me wrong when the only way to get it is through a subscription, and I choose game of War because it's a top grossing game released in '13 and closest to kaw, I guess we are at a standstill.
    But what we can attend to is your bad habit of putting words in my mouth.

    Kaw never came close to today's to grossing games. Retention wise for older apps yes it does excel and is one of the best, even from the beginning. Declaring coc as a war game, eh, I guess. It's retention rate is 32% after 30days of a new user playing, compared to kaw's 17%(6 million downloads over iOS and Android combined) (this isn't counting PC accounts)and game of War's 4% retention rate of new players after 30days of starting vs their 50million total downloads
     
  12. This game has been dying for a long time now. In fact, it was dying with plunder wars and died with epic battles.

    It died many moons ago kid
     
  13. KaW just has too much competition with similar games which have better interfaces. There's no old hobo catching my scouts when the random villager gets me, and even if there was I wouldn't want to watch a gif of that 7k times.

    It's a text based game designed for iPhone 3 that hasn't seen much in the way of updates in game depth just more items and deeper progress to be made.

    An iPhone 3 game isn't going to compete with an iPhone 6 game even when they're in the same category.

    Unless..... And this has been a big bug for a long time...., unless they add back in the power to strip a player complete. Then at least you'd have trash talkers and big whales get pounded while the rest of us giggle and point.

    Honestly that's all the game had in the way of fun all along. Whales and bigmouths getting pounded was the whole point.

    Now you can't even troll without getting a 90 day silence.
     
  14. I'm new and I like the game..i wish they would make the game with more details in stead of just pressing buttons it gets boring really fast.. And they need like a daily reward.. Im already Getting bored..i will give it a little while to see if it gets more funny if not then I will derank and leave :(
     
  15. 100% correct. I just came back and after a few days I made a comment using grope, in the context of my name, and was silenced for 30 days. Luckily ATA stated it was unwarranted. No other MMO I play will get you banned/muted that fast. Mechanics won't be the downfall of ATA and it's games, the censorship and willingness to shut the consumer up to save face will be.
     
  16. Fc and gaw were new servers same mechanics as fc-Kaw. Pimd-gaw 
     

  17. The fact it's a 10+ game kind of makes using such language obviously not ideal. Then again you knew that.
     
  18. I agree, the interface can be a bit dry. However, what has set this game apart from all the others is the social aspect. I've made great friends with people I have met on here. I get a kick from the teamwork required in OSW and running a clan and they've taken me on nights out in foreign cities.

    The interface might be outdated but the people you play with are what keep the game current.
     
  19. Are you new here? Just a few years ago, trolling was mildly acceptable, things mods would say was much more harsh, same from players. Looking back and comparing it to now, ATA seems to have stayed more true to the younger audience than ever before.
     
  20. The fact it's a 10 or whatever game is the issue.
    Years ago, before the sweep of humorous names, it was the Names that made the game fun to participate it. Player wit and intelligence, player personality came through through their names.
    As silly as it was, the 'Castle Code' was an example of entertainment, guys taking advantage of guys by pretending to be girls, shtuff like that, made the game between the taps, which weren't repeatable.
    Now we're all protected and witless.
    Make it 18 and let us be adults