Kingdoms at War - 12/18/12 Update

Discussion in 'Past Events' started by admin, Dec 19, 2012.

  1. 5. Estoc edge lvl is permenate alot of mercs clan hop to help itd be nice to keep Ee for a change
     
  2. Any clans that are doing wars 1,3 and 4?
     
  3. EST have always the best wartime starting ....
     
  4. 1. what will be the wasted miths on previous failed enchants? it should be returned
    2. Why Asian players which i assume is a big part of this game treated so badly ?? why we have to sacrifice our sleep for 3 out of 4 wars when USA players can choose any war without any sleep disorder???
     
  5. @kaw_admin.
    Thank you for staggering the start at least it's a short term fix that will help whilst you address the lag issue further.

    Please also consider letting people move around with the estocs edge. At least until you can make it so we can link with a war clan.
    It sorts all veil spell issues.

    Failed enchants are part of the game. Resets are too extreme. 1 level drops at max. No one like taking 1 step forward and 7 backwards.
     
  6. I remember a post about 2 xstals being payed back during one of the bata wars ...what happened to those ? It said all who participated...it was war 2 on a Saturday and ALL who participated that night win or lose were said to get 2 xstals back?
     
  7. This is the best update there has been for the estoc wars, finally I can do more than 1 war per weekend.
     
  8. Thankyou for starting to address resets and thankyou for a weekday wartime. Good step forward :)
     
  9. again anything gmt+2 or more gets real bad war times, and what about those who wasted loads of mith on first items, seems like a real kick in the family jewels to those who had the sense to save up on mith in the first case. You realised there was a problem with the fail enchantments, refund mith to all and reset all equipment. make it a level playing board for once.
     
  10. I am currently looking for a clan to war with for the first 3 wars, plz wall me if your clan is warring and is ranked between 50 and 200....
    thank you, really need the mith lol
     
  11. yes a thursday war
     
  12. Wat about the people that bought old equipment and hvnt enchanted yet? U cant take two seconds to make ALL new equipment not fail? Bull ****.
     
  13. So can we get back the mith that we used and failed. Since it was changed...
     
  14. I dont understand. Why all the new equipments from now will have no resets? Becouse the "old" ones had ****ed up their enchant mechanics on relation with the quantity of mithril that a normal human being is able to earn on this game? Just to clarify, 8 words are enough: We Were Drunk When Released Those New Items!
    See, it's not difficult 
     
  15. Can u give me my mith back then because I failed 20times and It reset itself
     
  16. Why not rotate the war timings slightly as b4??? Eg half of the clan can't join war 1 due to insufficient participants and usually only joins war 3. If timing remains the same every week, those who can only join war 1 or 2 can nvr enjoy ee wars since the clan does not hav enough ppl for war 1 and only particpate in other rds. The edge mechanism makes it hard to get mercs or leave clan to join those in the same tz.

    A clan is usually made up of different tz. Timing shd be slightly diff every week so those who can't join one of the wars get to join maybe another nex week.
     
  17. Ok so mith payouts are totally dependant on pot usage. What about ko's? Why aren't ko's rewarded more appropriately?

    I know their is a bit of extra plundered earned but overall the plunder earned from the actual war in total never amounts to much, especially when considering that all money earned is (or should be) banked in bronze bars.

    In our clan, some players get like 15 ko's in a war that's been forfeitted early and in tougher matches aswell. This is not just luck, its the same players who get high ko scores week after week, it is skill.

    To ko a target many times, the clan has to be good at tracking and so does the individual. There is also an element of timing involved to not only out fox your opponent but to also beat your clan mates to the ko.

    Surely this should be rewarded in some way, extra mith perhaps?
     
  18. So the devs do listen! :shock:
     
  19. Wow. Well that's just great. Doesn't rectify that some of us have spent over 1000 mith on items that were way to much to enchant and then allow to fail.
     
  20. That is absolutely ridiculous. Tyvm for SOME equipment that won't fail.. But the rest of the equipment that we are obtaining and enchanting via wars just like the rest will still fail.. I'm trying hard to see the logic behind this but have to say, I can't get it.. I'd love to hear the rest of the story about the Mage and how this Mage chose to curse SOME of the equipment more severely than the rest, and why the Mage decided to do this.. Maybe the Mage got lazy? "Well, half of this equipment will be really ******, I'll just do a simple curse on the rest of it and call it a day.." "Now, where's that tavern I saw?" "All that decision making about which pieces of equipment should get which curse really fried my brain.. Need a drink or three". Actually, I don't much care to hear Kaw's imagining of what the Mage was thinking.. That sounds pretty right to me.. Still curious as to what the hell the devs were thinking here.. Half won't reset..?!?!? Um, what??