Thanks for fixing the problem that problem some of the more spirited emails sent involved. At least everyone can get the rewards now if they're capable of warring effectively. No pain, no gain, but at least there's a definite gain rather than, "Only the top clans/players can get it"
fantastic work, looking forward to this kicking off. One update that would be a welcome addition is the ability for admin (perhaps members too) to see live updates on the amount of people who have signed up for war. unfortunately at the moment admins have to withdraw and re-sign up for war to find out numbers
Re: Kingdoms at War - 03/18/13 Update POLL In order for us to fit in 2 wars on weekends, we wanted to try out 2-hr wars to see if it can work out better. If there's a large demand for 4 hour wars, we can look into bringing them back. Right now, we feel that 2 hour wars and 2 wars on a weekend will get us more signups, which is what is needed for better matchups.
Re: Kingdoms at War - 03/18/13 Update POLL I do want the ff option because just as a 4 hours war it is easy to get behind enough to be embarrassed if you continue
Re: Kingdoms at War - 03/18/13 Update POLL @kaw admin My clan last week yesterday didnt match up in war and we got absolutely no compensation for missing that war. We spent that time gathering friends to learn we can't war. I think their should be a compensation of 20 mith and EE level 1 because it was silliness that we didnt get to war.
Re: Kingdoms at War - 03/18/13 Update POLL @kaw_admin So if you win 15 wars in a row, then just war once a week to keep the spell, you will be at 30 points, and win all the equipment? Sorry just a little confusing
We bust your chops when we think you did it wrong. Here's me saying "THANKS" for getting it right. I have no opinion about the Equipment but I love the war times (even though I'll miss three), that is FIVE times I can war. And the numbers back where there are is good as well. Thank you for a great game and for working to making it even better. Nice to be heard.
2hrs wars are to hectic with 2 xtals and most strategies go out the window. Please change it to 1 xtal to make the war more fun.
Re: Kingdoms at War - 03/18/13 Update POLL I think we should have wars once or twice a week that you cannot use xtals on. This would be helpful for the people that do not have a deep pocket book.
Re: Kingdoms at War - 03/18/13 Update POLL Unfortunately, we cannot compensate clans who have no matches. I know this is not the best solution in the world, and it is our hopes that this will eventually be a rare case as match-ups become better. The alternative is we open ourselves up for a lot of exploits, as players will sign up with badly made up clans to get a no match and gain rewards.
What is the purpose of increasing mith sales from 18 to 36 if the limit is still going to be six per purchase? You wont be able to cast any of the 15 mith spells with it anyways.
I hope we have some war times now that fit more time zones. Our apologies for taking so long to get there. Hopefully this works fore the majority of our players out there!
Re: Kingdoms at War - 03/18/13 Update POLL I have to wonder, will you guys be asking us for the names of the different equipments again? That was fun and made us feel more connected to you guys again. I'd support it.
Re: Kingdoms at War - 03/18/13 Update POLL It's a future possibility, our first priority is to create a good play experience for you guys. If no crystal wars is what you want, we can set some up.
Re: Kingdoms at War - 03/18/13 Update POLL @maupio just buy, cast, buy, cast again. It's to help with the more-than-1-war-in-24-hours thing
Re: Kingdoms at War - 03/18/13 Update POLL While you're here answering questions KAW admin I was wondering if we could get 1 xtal a week with a limit of 10 xtals? Like once we regen to 10 xtals after 10 weeks we don't get anymore. Just a thought