Kingdoms at War - 03/11/13 Update

Discussion in 'Past Announcements' started by admin, Mar 11, 2013.

  1. COMPENSATION FOR NO MATCHUP YOU THIEVING........ Not happy you've made small wars n still screwed me weres my free mith or anything
     
  2. Wow...are you really an ER member? Maybe next time put a few more  so Devs get the point you are noob raging a little better. Or better yet have somebody from your clan that can post a little more intelligently make your post for you. Look like a little immature baby. Leave the posting to ER-Rudementary next time
     
  3. I didn't ask for your opinion real mature acting all sophisticated lol
     
  4. Wonder how many times you rewrote that to come across as a dignified chappy with a real mature attitude lol
     
  5. @kaw_admin

    Reading your argument of the lack of European and Asian clans that war is probably due to the fact that there are less players than in the US, many clans have a hard time getting the minimum members and REALLY inconvenient hours.
    Thus, is it a valid argument to cater the game only for Americans?

    I don't understand why you wouldn't do hours with the following format:
    War ex.1
    PDT - Saturday 2am - 4am
    EDT - Saturday 5am - 7am
    GMT - Saturday 10am - 12pm
    SGT - Saturday 5pm - 7pm

    War ex. 2
    PDT - Saturday 7am - 9am
    EDT - Saturday 10am - 12pm
    GMT - Saturday 3pm - 5pm
    SGT - Saturday 10pm - 12am

    War ex. 3
    PDT - Saturday 12pm - 2pm
    EDT - Saturday 3pm - 5pm
    GMT - Saturday 8pm - 10pm
    SGT - Sunday 12am - 2am

    War ex. 4
    PDT - Saturday 5pm - 7pm
    EDT - Saturday 8pm - 10pm
    GMT - Sunday 1am - 3 am
    SGT - Sunday 8am - 10am

    War ex. 5
    PDT - Saturday 10pm - 12am
    EDT - Sunday 1am - 3am
    GMT - Sunday 6am - 8am
    SGT - Sunday 1pm - 3pm

    War ex. 6
    PDT - Sunday 3am - 5am
    EDT - Sunday 11am - 5am
    GMT - Sunday 4pm - 6pm
    SGT - Sunday 11pm - 1am

    And so on...

    More smaller wars = more participants = more XSTALS burnt. In 2 days you do as many wars as what your provide in a week.

    And everyone gets to play instead of making assumptions... 5 hours rotation will always provide convenient hours as it will change from week to week.

    I didn't put the 4hours wars, but I don't see the problem mixing it in.

    The only reason why this wouldn't be feasible is that you did programmatically set the dates for events and instead do it manually.

    Would love to read your response.
    Thx
     
  6. Sorry for the typo I meant "didn't programmatically set the dates and instead do it manually"
     
  7. They need to reset ee timer and comp players 20mith for everytime a match isnt found. I wasnt suppose to be warring but to those who did this is bs.
     
  8. Will clans be able to forfeit at 1 hour mark in the 2 hour wars?
     
  9. How many xstal allowed during 2h war?
     
  10. Bravo kaw admin!!! BRAVO!!!!

    Wasn't sure about the two hour wars but I thought I wait till I try it to say anything and WOW!!! Most fun I've had in a war in a long long time. It's nonstop action from the start to finish. Just an awesome time with no complaints.

    THANKS!!!
     
  11. First, there should be no complaints about no matches. It's fair better to 'no match' then get an unfair match up and waste everyone's time and resources.

    @ Devs- Clans that are very good are ff against most of the time at the 2hr mark. Under the current system these clans are punished by only receiving 2 points for those ff on prestige lb. The fact that few clans can fight against them for a full 4hrs should be rewarded not punished. As a result they have a harder time getting recognition on prestige for their efforts. A ff is the ultimate surrender and most clans dont want to press that button. A ff should give equal or more prestige than a full war. It's a shame that great clans can't make it into top ten because few clans can stand against them. Plz consider updating the current ranking system.
     
  12. When is war#1 central time
     
  13. Or war #2 for that fact
     
  14. Matchups are a work in progress,i understand.But just because in EE war,a clan ranked #30 against a clan ranked #29 does not really mean they are matches.You match up as close as you can by EE ranking is not helping out.You are losing people on EE wars.The matchups speak loud that clans are dropping from them.Sorry but it is getting worse.
     
  15. I am curious as to how many clans signed up for war #1... Noticed there were only 14 wars...
     
  16. Yous need to make it good for british people our war times are disgraceful.
     
  17. We didnt sign up here today but I'd prefer a no match over -12 any day. But come war 4 we may have too few and would miss 1st war 4 in 14 weeks. That Would really suck. My fav wars have been 30-35 guys. Small teams. Quick response etc. I'm curious to see how many fewer teams will war 3-6 b/c of this change. I expect it to be back to 30 min next week or at least I hope.
     
  18. I got an idea Devs make the latter equips in this series unenchantable or enchantable only through mithril.
     
  19. Bump bump devs. Make this so.
     
  20. Decreasing the number of clans that can war (throwing 40 randoms together for an ass kicking does not count as warring),

    increasing the number of timing options for a decreasing pool of clans that can war,

    continue to make losing so punishing nobody sticks around with a losing clan, and rushing to leech onto a winning clan, further deplete the clan pool.

    If I had to spend 20bn losing every time, I'm gonna find me a winning clan or simply not war. Unless I were part of team I'm happy with right from when I started and am happy to stick by them. But we had trouble putting 30 together, and this week we certainly won't be part of the 78 clans that signed up for the last war #4.

    Good luck to you devs. Never previously complained since you were trying your best, but clowns you are now.