@ kaw admin Re WE WILL BE REMOVING MAX MEMBER CAP How long does this apply for? Do you mean we can get more than 100 members in a clan which enables us to war with alliances without them or us having to drop EE? If its for this week when that limit expires who gets booted from the clans? If its just war active members from a clan of 100 then we are still restricted by time zones and it won't help anyone. Please clarify this part. Nice to see rewards being upped and be good to see ee kept by those who earnt it.
@ zattoichi. U must have me mixed up with another poster. I also think losing side should get nothing. My complaint was that the system is still basically in beta form. We are still testing the system for the devs. And the cost to war added with the very likely risk that their matchup algorithm will match u against a stronger clan with 12 extra members is too high of a cost. If the testing is going to be done at our expense then I felt that compensation needed to be a lot greater. If you are going to risk so much to help them perfect their system and the overall quality of their game then a little reciprocative action would be much appreciated. They stated they are upping payput. Great. A step closer. Now to see what they attempt with the edge
@TDK. No the clan won't be able to hold more players lol. There is a limit on the max number of members who can participate in EE at the moment. They are lifting that from I believe 60 to 100. Meaning if u have a clan of 100 people all 100 can war. Because as is only 60 of a clan full of 100 can war.
Well then... I've never disagreed with you Mick. But yes Devs you are yet again trying something new this week, and are telling us that season starts the week after. Why not polish out the system first and provide criteria before you get into anything?
Mickey kinda what I expect but the way the devs word it they should clarify. And as I said the no limit if it is just that we can't get a full war clan if we are restricted by members with edge this meaning people have to leave the clan and lose the edge or we have to say no to family clans wanting to war with us. Another solution that solves nothing. For the love of god devs give my war clan and free movement a chance with ee only active in our home clan when we are there. Surely that meets your needs for clan loyalty and let's us all have a chance to war with evenly filled clans. It's a simple easy fix.
Devs I applaud your efforts and determination! But you already got in over your head when you released the Red Palidin equip before fixing the matchups and lag (I was pinned once last war even though my troops showed they were half full & I didn't get Inc till 20 seconds later - No fun!). Please don't start Season 1 until these things are ironed out and you're sure the system will perform.
You guys are on about spending 15bill on pots i spent over 9bill for the 4 mithril spells. Bloodlust and The spy darkness one cost 6mithril each when battle fury and fog of war cost 1mithril. 6mithril is very costly for such a small boost in stats for instance battle fury is about 20,000 and loodlust
Bloodlust is 45,000. I think the cost of mithril spells should be brought down and so small players can buy them without a castle upgrade
This has to be the worst match up week ever. The poor clan that got RCA is weaker and has 73% less accounts. How did you improve the match ups?
Just want to mention that, while I agree with the new spell to opt into estoc, I've noticed a lot of ppl frantically looking for clans just before the cut off (their own fault) but when they miss out on warring, are actually locked down with the rest of the clan n can't leave until estoc ends, no war, no eb, sure they can hit bl but, the point I wish to make is, if you join a clan to war, then miss out, you should be allowed to leave, either to look for Ebs or go back to their home clan, to continue to grow. Thanks for reading
1/ FIRST OPT SYSTEM IS AWESOME .... like JOIN WAR BUTTON in SYSTEM WARS 2/ yes, no-war matchup algoritm could work, but still ppl will be pissed when prepare for war and no war comes.... so rewards yes = but when all ppl in clan will have L5 estoc then they get it without fight for next 14 days ... = result will be that will be created most powerful clan in kaw where will be only ppl maintinging L5 estoc FOREWER without wars, coz nobody will have matchups with them .... 3/ no members cap limit is wrong I predict problems with matchups without member cap limit based on easy theory: - will be harder to find clans with same number of members, will be more possible +-5-10 members difference - will be harder to find clans with same power (according matchups calculations), which have same number of participate mambers EXAMPLE: if clan ranked #1 will have 90 members and clan ranked #2 only 40 members then is impossible their war and clan #3 with 80 members could be easily much weaker than #1) THIS IS STEP BACK ===> this will result to unbalanced matchups (weak vs strong or outnumbered war) or in better case: ===> many clans will be without wars ..... we will see how it will works, but this is my pesimist prediction BUT WHY NOT, WE COULD TEST IT..... ik that many ppl hate 30-45 or 30-60 limits, but its only way how to organise random matchup wars, for bigger wars should be open systems wars back (without mithrills rewards) DEVS SHOULD BRING MORE CLANS FOR WARS: --------------------------------------------------------- only way how bring more clans for wars is DOUBLE hits payouts (btw if i use xtal in epic then have 3x more plunder rate than in war .... + in war is xtaling dangerous in bad timing...) = my usual earnings in winning war could be 3-5bils ... if this will be 8-10bils then will ppl rather fight than do epics and this will be effect to losing clan too (best ppl on losing side could get good money = more reason why do wars) http://forum.kingdomsatwar.com/viewtopic.php?f=11&t=130808 Last info i have: RCA (57) vs WILDERS_CHILI (42) etc etc ......... not good matchup idk how others....