Kingdoms at War - 01/08/13 Update

Discussion in 'Past Events' started by admin, Jan 9, 2013.

  1. The devs didn't "put" it in. In was an unknown glitch in their system. When they noticed it they fixed it. So your argument is invalid
     
  2. No it isn't invalid, it's actually very valid. Now, you don't deserve my attention. So shhhh, you're not worth anything above my own ****. So goodbye, have a great life *cough* and happy kawing 
     
  3. Wow you sure are a shining star of brilliance aren't you shadowloser. Your debate skills leave me in awe. I'm astounded by your genius




    FYI that was sarcasm. Gosh maybe one day you will finally make an intelligent comment. I await that day NOT holding my breath
     
  4. Saying that a mechanic change was being used by players to their advantage is just another way of saying that it was being exploited, by definition.
     
  5. Question, I know they are stopping tower purchases for a week, but what I'd you already have a lvl2 tower, can you upgrade or do you have to wait a week when purchases go back up...?
     
  6. In order to give the full refund for lvl2 tower, the price had to be increased by 5x. You can upgrade the lvl 2 after the time stated in original post.
     
  7. Check the upgrade price, you will be amused ;)
     
  8. "Moderators are here to support and help the community. However we are players too. Should a person be abusive with us we are perfectly justified in ceasing contact with that person."

    ... however ... YOU are players ... what am I? ... obviously not a part of "the community" you do support n help ... not in your eyes at least ... why don't you face the FACTS instead? ... you do help n support in a very picky way ... you can't deny that ... so don't call it "the community" please! ... as I AM part of it! ... and one of the most actives also! ... and I don't see any abusing I am doing by just giving a feedback to game facts which you provenly prefer to ignore ... don't you? ... I do believe that it's more comfortable to join the winners n ignore the ousted (or blocked) ones (calling them "the losers") ... to oust or abuse someone you need to be privileged btw ... who is the privileged? ... me or your FRACTION(!) of the "community"? ... the community is ALL players! ... including ME! ... but YOU do divide it into winners n losers ... n YOU do "cease contact" to "the losers" in game ... (I'm not blocking anyone anymore btw) ... scoffing with those who'll NEVER get a real chance inhere BECAUSE your fraction does determine the winners n losers by acting n talking like that ...
    so ... how am I "abusing you"? ... can't even ask you for ANY KIND of help obviously ... n provenly ... ALL you are doing "for me" is defending yourself although I'm just asking for help n not intending to attack you ... YOU are blocking not me! ... 
     
  9. Can your issue be solved by a non-moderator?
     
  10. I love this game, and it's many diverse minds.

    It's good to see the developers actually listen to its players and repair unfair loopholes in their own design.

    And giving full compensation is something I hadn't expected.

    I see 100% fairness all around. Well done ATA!
     
  11. My upgrade price says 99b, same as before.... I was going to upgrade today until I saw this forum, considering it may be better to sell now..
     
  12. @Nash
    what "issue"? ... this is a feedback section and moderators are those who just do read the feedback n tell devs about it, right? ... but the reaction of wulf n some privileged players inhere is always same respectless ...
    "you do have same chances" ... "don't complain!" ... up to even insulting ... 
    ... but it IS a fact that the limitation of miths DOES affect those only who'd need to win some miths badly n not those who do win even more BECAUSE they do have many more miths already ...
    now ... this thread is about making updates to adjust some discrepancies, right? ... and all I did is mentioning one of the essential discrepancies in any wars ...
    as any war is won by most plunder ... the using of the double plunder spell can decide about loss or win ... and anyone who fell back to less than 6 miths can't use that spell ... am I wrong??? ...
    at least no reason to let me look like a brainless complainer only ... 
     
  13. Lol I agree with shadow do you ppl know the definition of EPLOIT!!! A guild build making more plunder that 14m att build "EPLOIT" land tricks buying n getting free unload "EXPLOIT" Hansel being scout farmed by small attack builds "EPLOIT" You get the picture game did have dynamics if removing ONE of them REMOVE ALL!!!! No point just caving into attack build whining from TOWER build "EXPLOIT" And WULF!!! Your point has no validation I can't hit big attack why should big attack be able to farm me with scouts being "The" attack build chose attack I chose "SPY" build what's the point in choosing build may as well be a stupid attack build no "Mechanics" there
     
  14. Players will always try to seek advantages, it in the nature of man. (Look it up, Auther Michael Jensen)
    Total hack n slash are upon us.
    With their latest move and even more restrictions, devs have taken yet another step towards conformal gameplay. We should apparently all be the same. Wherein lies the diversity ? Towerbuilds are easily taken out, put 2 hansels on them, assassinate till dtw, scout to KO. Once KO'd towerbuilds pose no threat really, coming out of the cage.
    Restricting EE wars to 40-60 players, due to bamboo equipment, will be equal to 18th century war, line up 50 men on each side, say aim -shoot. IF builds are basically the same.
    I def agree that being heavily outnumbered in war are no fun what so ever.
    :idea: a strategy game, should encourage peeps to take advantage on knowledge, and have a vast variety of different ways to approach wars.

    This is, as it is, the most lagging realtime game, and instead of hiring competent programmers, who might also give us ONE wc, they put restrictions on the wars.

    Some would say, well you old fart, then just don't do wars. But with the Estoc wars paying out mith aswell as EE, it would let be a huge disadvantage not havin mith nor an EE bonus to plunder.

    And if you one more time reply to our peeps with, 'sorry nothing we can do about that', or 'it's always been like that' when peeps ask as to why wc are divided in such racist ways, or why we should throw money at speakers when nobody can see our posts anyways, why we cant participate in chats or quiz's at the wc, we may be to tired to encourage you to think out of the box, or at least consider the possibility of doing things in another way.
    You may have the absolutely best procedure, but refusing to set questionmarks on how you do things are never good.

    Have a fabulous day peeps ;)
    I'm not angry, im just disapointed.
     

  15. Don't try to upgrade for now, to be safe.
     
  16. You can buy up to 6 miths, cast them and again buy to cast more. I did it when I was running low and was set to war with exception of miths. It works perfectly fine. Just ensure that you have cash out 1 hr prior to war, to buy the number of miths required.
     
  17. For a tower? You sure about that?
     
  18. @ancienne I see what you are saying. But you have it wrong partner. No such thing as a "double plunder" mith. All that mith does is make the defender lose 100% more gold 50% of the time. You don't get double plunder.
     
  19. @ Nash
    you CAN'T use double plunder spell!!! ... it costs 15(!!!!!) miths ... you can always buy 6miths max! ... why do you guys always ignore the essentials??? ...