Management: Nice comment. I've never thought of my selfish an "EB kid who can't take a hit", but I digress. I see why you like the tower builds. It's an exploit, and exploits are fun. They will also ruin KaW. Depending on what happens, I am considering building my own "war clan" to do EE. My requirement will be that you MUST be a tower build to enter. If I can recruit 50 or so enthusiastic tower build Players, it will be like I have my own Pwar each EE battle. Sound like fun? I don't think so, but if I don't do it, someone else will, so I may as well lead the charge
In EE wars strategy is learning how to keep ur side out of ko while koing as many of the other side as possible ... And counter the enemy movements as a clan with teamwork There are many people coming up with actual strategys to do this .. To those people they are the real strategist not people hiding behind a mechanic These wars are not about individuals it's about working together as a clan to win tower builds go against this whole concept Get good teamwork and a good strategy.. Throw in some build technics to avoid being hit from low players and that's wat EE is suppose to be about
Ive been playing kaw for a year and when i got hacked and resetted i asked the devs to reinstate my account and they said no if i bought crystals and nobs or if i was on the leaderboard and strong they would have said yes immediately. do the devs wanna help its users and players or do they just want to get money from people buying nobs and xtals. Maybe if chongo hombre got hacked, the devs will reinstate his account immediately after all the money he spent and because he is on the leaderboard and the people will think the game isnt protected from hackers... Don't you see all the people leaving kaw everyday? Unlike other games kaw doesn't have protective systems. What about the mods they are making... Let's take moose as an example; once I was a new player and wanted to recruit people to my clan so I posted that on forums and from that I got silenced and was bullied from a mod himself! Everyday I post a question on a mod's wall, I don't get an answer I have doubt how they are mods, maybe they bought so many stuff the devs just made them mods
Please change the war times every week, it isnt fair to those who cant fit into any of the war schedules... this is rly unfair . please change the wartimes
Lol @ everyone claiming there is some sort of strategic genius required to be a towerbuild. It's an exploit, a clever one for those that discovered it, but as others have said, every new towerbuild that joins a clan doing estocs is one step closer to turning ee wars into either pw's or turtle wars.
I think just remove the dtw when there is troops for the tower build should be ok. If there is a clan with 30 members or more, all are tower build. I think that clan will be winning it as long as they don meet up with a clan full of pure spy/hansel.
To address lag issues and coming out of Ko: How about a 1 mith spell u can cast when you are either ko's or sko that allows you to pick your return time. Between 10-20mins from when ko'd and 1 min or 30sec increments. Plus mith used still goes to war payout
Hi Gorilaz It appears you have been met with a series of unfortunate events Also I don't believe you would've been silenced for making a single thread recruiting new players, perhaps the timing of the silence led you to believe this but we definitely don't silence for one thread like that. I'd be happy to clear things like this up for you If you ever have an issue with a mod or all of us and don't want our help you can also email support@athinkingape.com. Also, this all doesn't really relate to the thread discussion on EE wars (if it does then I've misunderstood something :/ ),
Make tower builds only be able hit when both attack and spies are above 20%. Allow them to avoid knock by burning spies on targets. Allow players to upgrade equipment with mithril or give inferno as rewards.
Valor: hansels with troops @ 0 can be assassinated in EE wars. As such, your argument is completely invalid.
As of usuall it is a mad rush to pin the opposite clan then it's a case of siting on the opposing clan. I'm not seeing much update in this war
Match up is still really bad.....!!!!!!!!! "Italian empire" where I'm warring from had a strength of 30 and with 43 active members in war. Our opponent "night's watch of castle black" had strength of 28 and with 59 active members in war... So they were stronger then us and have 16 more ppl then us????!!!!!???? How is this fair at all??? I know some match ups are bad.. But seriously if that's the kinda match up we get then just tell us not to war...
Arent the normal fight mechanics disabled for EE? For instance, cant attack builds be attacked and assinated regardless or spy and troop levels, similairly for hansels and hybrids? The stated objective was to eliminate fighting from dtw pin. Does anyone know why the Tower Build fight mechanics were unchanged for EE when the mechanics of all other builds we changed so that they would not be dtw if they had troops?
@coffee. Because devs didn't realize the exploit of the build when they implemented EE wars @valor. Yes they still can. But a hansel can be attacked if it has troops. So again your argument is invalid. Tired of people saying "you can still assn the build". That's the most pathetic attempt to justify the builds exploit so far. It's aggravating actually. You know as well as everyone else it's an exploit. You are only so vocal about it because you are going to lose the exploit. At least for EE. I actually hope it remains in effect for anything outside of EE. But in EE I think you tower builds are going to have to FORM A STRATEGY TO WIN WARS. Besides hiding behind an exploit. Cuz be real. Where is the strategy behind "zero my spies and I can't be hit regardless of whether I have gold out". That's not a strategy. That's anti-strategy. Oh well tho. The exploit will be patched. You will be forced to actually form a strategy from now on. So instead of crying "oh they are taking my exploit" how about use that energy to figure out how you are going to war without your exploit from now on. Time for you guys to go strategize lol
Kaw devs I have said this many times but you all need to put it into match making the number of active hitters on each team is Wat more important to even maches than cs is is way more fair to have an even number of actives than to have a lot less and bigger cs
We are having the double knockout issue again. Lag is worse than normal and you can hit while ko. Are we the only ones having this happen?