Moose can argue the points of killing the tower build all day, but keep it on the build. Use some maturity and respect, don't resort to put downs and insults, not too classy
I hear ya. That's why I decided to go Hansel. I will be a tower build if they don't address this. Furthermore, do you draw these moose pics, or does someone else have an interest in photobucketing moose pics?
It's tough to stay mature when you hear the same weak arguments all day. You seem sincerely dedicated to your clan, but please understand, I personally have countered any argument you have to support your build on 3 different threads. I will now resort to sarcastic obscure comments. Like Moose, I plan to convert pending word from ATA. Hopefully they answer some of the emails in the inbox.
Apart from tower builds, I guess everyone should remember my post on the baby KOers. Examples of baby KOers Check out the current war status of SS_4_AAH SS_2_AAH SS_1_AAH 1 knockout win each, but 0 successful actions :lol: :lol: 42 warring players - 6 baby KOers in that clan is 36 players. Amazing strategy? Opposing clan has only 35 players. 36 vs 35 sure looks a fair proposition, without the 6 baby KOers. I'm pretty sure even if this particular amazing clan brings in another 20 baby KOers, it won't change their clan rank much, given that match ups appear to be based solely on clan rank. On their earlier war, these baby KOers KO-ed their opponents a number of times, stealing valuable plunder and rendering opponents unable to war for 15 mins. Developers should look into this as well. Or maybe it was meant to be part of an amazing strategy? :lol:
@apple, those are my favorite Then the message in the news that says you failed horribly but still managed to knock them out
Oh so it is an excellent war strategy to use baby statless KOers that does not affect clan rank?? :lol:
It's impressive to see how quickly people managed to bastardize the new EE. I thought it would take a good couple of months to knacker EE. Make that a few weeks. Well done Devs. Can anyone tell me the number of clans participating in round 3 EE?
war matches need to be fixed ASAP The match up is so unfair, 68-47 active participants, these numbers are completely impossible to defeat. I was knocked out before 20 seconds by 6 accounts and was knocked out every 15 minutes by 4 other accounts. This needs to be fixed because I spent 14 mythril, that i obviously wont get back, it's a cool new war system but it doesn't work.
@apple. Kamikaze builds have always been a vital part of system wars. The first system war I can remember being in long ago had CG join and teach me to run kamikaze's. That was long before pwars got the boot. While it may seem unfair, it's always always been a strategic tactic. As for the new EE war ranking system tho, I do believe that ANY build entered into war and not veiled up should be counted into rank/strength. Because having 6 extra kamikaze builds in clan could potentially turn the entire tide of the war in favor of the clan with the extra tiny kamikaze builds. So I agree that something must be dome to the matchup system to include these guys into the overall factoring in of matches. Because it is highly unfair to have that many extra people in clan against u regardless of stats.
And @ the tower build argument Seems some people still don't understand what the compaint is. I see the argument "strip them". Silly. Even with 1t out, as long as spies are zeroed, you can NOT attack the build. They say spies have the advantage?? What advantage does a t4 bc spy have when a 1 SOS build can go full pots and zero the spy with scouts? Now if devs were to remove pots completely from the scout equation, meaning no pots could be used on an offensive scout, then I would see a slight advantage to having a spy build. But a tower build can use full sap and be stronger than a t4 hlbc spy. So the argument is null on that point. I dont even see why the argument of "we spent all this gold to convert build". Well u will still keep your spy def from the towers. If your argument is that u changed ur build to exploit the mechs of the build, then who cares what you spent. You obviously didnt convert so that u are stronger In spy def. It's obvious the reason so many people converted was strictly to take advantage of an obvious exploit. And I'd be happy to see u all lose all that gold spent on conversion, and the conversion back to attack build And trust me valor. From experience, you don't want to be a hansel in EE wars. It has truly no advantage being as even an attack build can easily use full pots on scouts and easily zero out our spies. It's actually kind of a disadvantage
Fun war, though I feel for opponents. Devs first concern is mith when rivals ff. please do it so the payout is equal to actions over four hours at same rate of hits. We sign up for the four hours and have no influence over others choices. 30 mith profit per war or less for a lot of our time is really not enough to reward players for their effort. Years to go red?? Lots have asked but no answer. More incentive. And plan for more equip so we have strategic war options for builds in future. The same helmet for example war based wont suit hansel or attack build the same. Keep them rolling out as war rewards and variety should help players. Extra mith will get and keep more warring.