Add one more thing. Don't get easily influenced by the noobs or idiots in the forum, who like to jump up and down, crying louder than anyone else coz this is what they are best at. Listening to them will lower your IQ in fact. Talk to the experienced ones instead. They are the ones who truly understand the game and would provide useful advice on how to improve the current one. Experience doesn't come from whining in the forums. You know what I mean.
one of the things most people are disillusioned about is that stacking clans are against change. What they have done is adapted, changed builds and spent money to be the best that they can be. Individual wars destroy that clan unity. Change it as you must, really there is no need to as its all strategy, but no matter what changes you make you will find cohesive clans like dragon sanctuary at the top, it has nothing to do with stacking. (no i have not looked lately to see if you still use gh) was just an example. It has to do with the best clans do what it takes to win. Indi wars can get people excited to war, i see it more often they were in an indi war and then apply to a war clan, sometime i wander if they realize why they were ignored. (no towers when needed etc.) So they have a place, but it will destroy those that strive to be the best and spend the money to do so, if more than just a few wars a week. better would be at the same time, you can match indi wars from top to bottom now so all without a clan go head to head in 2 clans. that would be great.
Support to firebird. Individual wars are the worst thing for kaw. What is the point now in a clan? If it's all individual wars everyone will sit in hte clans and then go war with cry baby noobs who complain that clans who have put in the time and effort to get a good strategy and the warriors to make up these top notch clans are kicking their asses. Shame on the devs for this pathetic attempt at keeping everyone equal.
Its not the fact that the best clans do what it takes to win. Its the fact that those that can't put all the hours and $ in can't war and win. Muchless have fun. Lot of your 'best' war clans have a lot of none family warring... As to the worked for it.. On the eq I agree and I don't. Realistically they need to win the lowest next tier of eq they don't have and work up. But not fair to say they can't have any because YOU found loose areas in the mechanics and used them to get yourselves the easiest possible wins.
I have done individual wars and the usual ee wars. I had fun with both. Individual wars might be a crap shoot on who you war with, but it certainly eliminates the careful planning that goes into stacking rosters. It does get tiresome being pinned by a 2 mil combined stats sh while only getting 1 mil plunder for hitting them. Now, I am biased as I am a mid sized build and have no interest in dropping tons of real money into a tap tap game to nob my way to build complete. So I will never qualify for the "elite" ee clans. I loved being able to war with my clan mates but now you can't. You need a certain type of builds to war to have a chance against the lb/sh clans. So clan unity is not the result of regular ee wars. Builds like mine can be terrible leaks if you don't know when to sko. I don't hold out any hope that the devs will be able to do anything with matchups as they have proven incompetent at it so far. So life goes on and I am getting a better tan and riding my 4 wheeler more. Drink whiskey and prosper.
No support - We need a system that creates clan unity that challenges us strategically. To say this system will create even matches will be dispersed as soon as every person signs up with alts to tank wars. The system will be manipulated as any other system is. The only benefit it has is to allow people who can't find wars a chance to war ( but that's a negative to vets who get stuck warring with those who won't listen, inactive or just incapable). If you are serious devs create divisions with minimum and maximum cs/bfa/bfe this will provide most even match up and allow people all sizes to war - the system has been used all over the world in sports and games for years and is proven. - if you say it's too much work I'll cry with laughter as you've spent two years and hot no closer to an answer to the communities concerns. In addition to would like to see the rewards being allocated to clans as well as individuals, with higher divisions being rewarded more ( opposed to no stats getting equip that kills the game, there was a reason equip was % based). Allow clans to be rewarded plunder increase per 20 wins and player slots per every 10 wins. Estoc edge I would like to see only work in PVP and not in ebs. Now I'm just rambling But in essence for the games sake create a system that brings back purpose to clans not just individuals. People that have played as long as I have, have either quit or play more for the friendships with kaw in it's current state.
They are great for non-war builds....other than that, hate them. Nothing but pure luck, a flip of a coin. Might as well just save the time and give us a random, 50-50 button to hit. If we win, we get 2-3x, the mith we cast, if we lose, we get 14 mith. Inactives and people without xtals...ugh. I'll stick to regular EE. Individual war days do give me time to play other games though, so there is a positive....
Yes I like it, a lot. I like it because the match ups were more balanced than the normal wars. Yes they were balanced. I would like to have more of them in the future.
stop talking of own clan creations, if u create clan and get a noob war clan u will laugh in them and kick them easily,so from now learn to play with noobs too, and noobs rocks; ).if u always want to win go play PvE, if PvP u may or may not win XD don't talk of own formation
I believe that signups for individual wars should always follow the close of signups for clan EE wars and that anyone who can't make a clan war then has the individual war as a fall back to the clan war. This would make it so clans who are warring get the chance to war without diluting their ranks BUT also it makes it easier for people to commit to clans for a clan EE war knowing that if they don't get selected for the roster, they at least will get a chance at a individual EE war an hour afterwards. The delay after signup needs to be cut down in time and people who are not in the EE roster need a chance to leave the clan and not stuck in it after signup closes but this would totally increase the folks who could and would war as well as make the allstar war based upon EE rank open to a larger group of people. Also, is there a way we can have WC and trackers sign up separately to individual EE wars to ensure that the clans made up on the fly all have at least one of each?? I was in an individual war with 3 trackers in the clan once and none another time. This would allow those who KNOW they can serve as EE WC and trackers be distinguished from the run of mill player. Also there needs to be a way to kick inactives who don't MITH up or somehow otherwise activate10 minutes before the war starts otherwise this makes the individual wars less fair then the regular wars.
Matches are perfect in these wars do what you do in these wars for matching for regular wars and everything would be great
While I appreciate that you are trying to increase the numbers this just doesn't work. Clan unity is shot. Perhaps mix them together at least. Allow war with clans as per usual and allow ppl to indi war like now. Everyone wins. You then create matchups and try to make them fair. I've never really contemplated leaving kaw until now, please do away with indi wars or at least combine it all where you can go in as a clan or with random people. All online game match makings allow this. Will clans that are together have an advantage of knowing each other? Yup, of course. But that should also be their reward. This will also create a ripple effect where indi people may band together and create their own clan hoping to become a strong unit themselves. You are only hurting the core players who've helped you grow the ee system. Combine the two and fix your matchup algorithm. That should be your focus. Just my opinion anyhow. Thanks.
Ridiculous that you have done another whole week of individual wars. You'll achieve one of two things. You will force people to sign up when they don't want to do individual wars because they need to renew timer. Or they simply stop warring. Don't you see how damaging this is? I for one would stop warring and spending. And I know there are many others who agree. You are destroying clans. I'm ok with some individual wars in a week. But they should have maximum 30% of all wars in a week. It's bad for the game. Big time. You must listen.
Well if indi wars continue I'll just keep building towers n farm all the in-active noobs in my range. #letspvp #devsucks #kawgoingdownhillbigtime