Individual War Feedback

Discussion in 'Past Announcements' started by [ATA]Grant, May 30, 2014.

  1. What Indy Wars do is get more ppl exposed to wars and only help generate more interest. Nothing like experience 1st hand n learn ins n outs of EE n hopefully encourage more ppl to adjust builds accordingly. Flipside is ppl may think any build is suitable n remain as EB build whilst believing one build is end all be all.

    Summary: Indy wars has created more buzz
     
  2. Idk but y'all but I for one enjoy a good buzz
     
  3. Devs would be cool if you guys could give a heads up as to what type of I-war it's going to be ie mixed roster (all stat sizes lb-sh ) or Similar rosters( most builds within same combined stat range)
     
  4. The Ind wars are awesome!!! Really puts emphasis on strategy's rather than build stacking! I hope to see this stick around long term!
     
  5. My response: I want to war with my friends, I do not like individual wars for this simple fact

    That said, not having my alts in the individual wars where I can successfully lead and track is primary reason my main never did 1 individual war.

    My personal feeling is your placating to the masses again versus your LBs and Nob'ers who supply your paycheck over at ATA

    That said it's nice to throw my non war builds into EE wars any respectable war clan would laugh at me trying to roster lol.

    The root of ATA success as I've stated in other threads is "social" - taking away my ability to war with friends will cause us to log off and stop spending faster than all the other non sense ideas you've come up with over the years
     
  6. @shady I don't agree with your point there as in most of the indv wars I have been put into a clan with someone I know and I think these wars have increased participation in the wars as now you have a fairer chance of winning rather than before where unless you stack a clan with LB and SH you had no chance... And because you get matched with similar size builds you start to know who will be in your clan so you start to get to war with people you know... This change has meant more people can war and win not just LB and SH
     
  7. My biggest issue with indi wars is the trolls that are becoming an issue, people who spam cc with nonsense for the duration of the war and ruin others time and money for their amusement. There needs to be something done about those accts.
     
  8. These wars can be both good and bad. It sucks to get no tracker or wc. Also really sucks when you get eb noovs who do nothing but fill cc with chatter all war who didnt mith and dont xtal. Or hansels who decide its a good idea to keep their leaky att building up. One person cannot win a war alone, but one person cam surly lose a team a war. Can be a total waste of time for anyone who actually enjoys warring. Let war builds war and eb fairies eb.
     
  9. Please devs make back to back war like 2hr gap after each war ends so all can make time to war, For Asia and India it's time schedule is worse which leads to inactive so make more wars and this will favour all players; ) cheers
     
  10. Indi wars are ok but warclans become good warclans by workin together as a team and learnin how to war together.in indi wars its in the air if you win or lose i think u still need to have plenty of regular wars
     
  11. Why does it matter to the war builds of the devs allow those who may not may not have war builds war in these wars.
    It's an option. Players get to participate in something otherwise withheld from them.
    Shady as you point out. Most war clans would laugh at many builds. Most would exclude these players from having an opportunity to enjoy a war.
    The devs are not taking away ee wars for clans. They have provided an option for others to join in with something they have been intentionally excluded from by other players.
    Indi wars are just an extra option. It is a popular version of war due to the lack of exclusion. That is good for kaw.
    If your going to say the lb will run away from the game crying because they do not have exclusive control of who is allowed to participate in wars then maybe that's a good thing. It's hardly a social game when people are excluded at the whim of another player.
     
  12. HEY .... We LOST the sense of being PROUD and DEDICATED to a clan !!!

    I DON'tT want to war over and over and over and over ... Against ppl in my range .... BORING!!! I see and war against the same faces, forget it!

    This is NOT KINGDOMS AT WAR, lets call it Dodgeball where its the devs that pick the players... Right?

    BTW, yeah you're right about NOT wanting to be placed with ppl that lack experience and don't have the build to war with. Do you really think that we'd let a newbie war ?! Really? Well this is what Indys permit!! And you guys approve? I don't feel like smacking opponents, I feel like smacking my own clanmates!

    "OH WOW dish igs gooood, i can war now." Well its a good iniative from devs to let noobs play, just continue being a noob or an EB fairy, you'll never grow up to be an elite warrior. I always thought you needed to be around Elite to become Elite....
     
  13. Haha ... KAW wants to destroy what most clans created and what they became... stronger and stronger! How? Its called R
     
  14. Get rid of classic , advantage ko only please.
     
  15. I didn't finish ...
     
  16. ...Its called R
     
  17. Its called R & D, hard work and skills were used to figure out how things work and how to fix it for the CLAN'S advantage.
    Now this noob comes along and says it's unfair, awwwwwah poor fellow :roll: Well this noob wants to be an instant Elite I guess! Cries in feedback and BINGO gets what he wants :D ain't that beautiful !

    Congrats Indy Lovers, you just scrapped clan strategies and a year or 2 of hard work, I don't think clans appreciate.
    Even Kaw development has stopped, improving EE clan wars are now flushed down the toilets.

    If Individual wars prevail, then it's a leap back IMO.... I predict more and more OSW to come, guess who will be targets :twisted:
     
  18. NO support to individual wars. Why?

    1. It discourages cooperation, strategy, team work or anything that makes the game more interesting intellectually. You could be assigned to a team where nobody has wc/tracking experience or there are a bunch of noobs who know nothing about the wars. When you war with such a team, anything intellectual is a luxury. Keep in mind that if what you are doing is to drive the smart people away, this game is already one foot in the grave.

    2. It destroys clan unity (isn't it what devs claimed to promote in the beginning of EE wars?), forces clan mates to fight each other and discourages serious warriors who are usually your spenders to spend more on the game just to rely on their luck or prayer's list to win the wars.

    Don't be fooled by the increasing amount of participation if that's what you think the positive feedback from the individual wars. Most of the xtals used in those wars came from quests or events. In other words, they are free. Most of the people don't spend to join noob wars. Free loaders couldn't get accepted into any serious war clans but now they are free to participate. What good news! Their victims could be those serious warriors who just love to war or have no choice but to join to extend their ee. They have to spend much more time and efforts because of those free loaders. How is that fair?

    3. It denies all the hard work including time and rl money serious warriors have spent on the game to improve the war experience. They built up towers at the sacrifice of the plunder, xtaled every day to grow the strength and went through the tear-down-and-rebuild process just to make their builds more competitive in wars. Now those eb builds can easily achieve the same without any efforts on the build change or growth. If they are lucky to be assigned in a good team, they don't even need to xtal to win the wars. Does it make sense?

    For all the reasons stated above, we do NOT support individual wars.

    On the other hand, however, we understand that eb players also want to have some fun in wars although they are not willing to put in much effort. A feasible solution could be to have both clan wars and individual wars at the same time. When a clan signs up for the war, it will enroll in clan wars as usual. If a player wants to participate in individual wars, all he/she has to do is to cast WOC and leave the clan. Then he/she will be assigned to a random clan for the individual wars. It should not be difficult to implement. Both ee warriors and eb players can enjoy the fun of wars that way.

    The most important is not to force those who don't want individual wars to join individual wars. Give them a choice at least!

    Meanwhile, please continue to work on your matchup algorithm. Individual war is NOT a fix other than it provides a bigger pool. You have put gh/sh or even statless accts together with big lbs in individual wars as a roster. Are you "exploiting" your system with the rosters you made?

    If you really can't figure out a way to fix the current matchup system, maybe a quick and dirty solution is to set a fixed roster structure and limit the max difference in strength between clans. We'll be happy to make changes to fit into your structure.

    Thanks for your attention, devs. We're looking forward to seeing the improvements to make the game more fun to play.

    --DRAGONS SANCTUARY
     
  19. Don't let noobs war. It destroys clan unity. 

    Funniest thing I have ever seen.

    So far top clans pick players with builds that suit their tactic. Don't have the right build? Clan unity? Kick em, don't let them war even if they have been in clan months or years.
    They change build and rosters germ made smaller. Well I. Prefer player x,y,and z so the rest aren't allowed to war they can go elsewhere.
    Don't bs about clan unity. EE has destroyed every aspect of that save for a few who have devoted themselves to exploiting the system.
    Wars where taken away from the majority of players at the whim of a few.
    The devs have not nor should they stop clans warring.
    All they have done is add an option where by those few not privileged enough to be involved in a top clan may actually get a chance to war.
    And the result.
    Allegedly too players and clans complaining that other players are entitled to war.
    They don't approve others having a chance to enjoy the wars they love so much.
    If you aren't lb you must sacrifice your build and be a pathetic Sh if you want to war.
    Really is this what the players if Thai game have come to?
    Don't let the noobs war. They aren't in our great clan they don't deserve to be given the chance to war.
    New players aren't allowed to war. God forbid they may enjoy it and change build or start to spend on the game.
    No better to deny them a chance at war and force them to quit because apparently all the best war clans want to keep the wars exclusive to themselves.
    Geez didnt you ever get taught to share toys or did you just chuck them out of the pram if you didn't get everything you want when you want.
    It's an option. It doesn't destroy clan unity. Clans can still ee and use better tactics with trackers and experienced wc. They can use dedicated warriors ( on a tap tap game )
    Those in indi wars sacrifice all those advantages due to the stacked clans, because it is the only way they are allowed to war. Because the ee clans have stacked the game to exclude them.
    And what happens when the devs give them an option to war. Waaaaah waaaah you let them war. It's not fair giving them an option to do what we excluded 90% of players from doing. It's my toy not theirs.
    Omg. ******* selfish much.

    It's an option. Battle list is an option. Shall we remove that from noobs as well, shall we ban every free to play player? Should kaw only be allowed to a select few individuals to appease the few that don't want to share features on an app?
    Ffs if you want to war as part of a clan sign up for clan events.
    If you want to war in an indi with all the problems that presents then do so. And quit bitching about other players getting a chance to do something you enjoy.
    It's becoming pathetic that you can't log on without some spoilt brat complaining they aren't getting their way.
     
  20. Completing what was posted by Xiao, and as I posted in another topic, not everyone has the desire to join a "test of lucky". Because that's what the individual wars are.

    We do appreciate the effort in trying to expand the EE system to everyone, and speaking about myself i'm always ready to offer any help to those who want to start warring. But forcing us to leave the clan we have built for 3 seasons to join a clan with clueless people who don't know what they're doing, isn't the solution.

    The dual system would definitely be a good solution to please both sides and not take the fun from anyone's game. After all that's why we play, right? To have fun. While some can have fun joining a random clan and hitting people, we can have fun building our roster, our strategy and fighting people who do the same.

    Thinking further, you can even offer different kind of rewards for each system, splitting them completely. Maybe you can even make people want to participate in both. Profit for you, fun for us. Everyone is happy.

    There's a lot of room for improvement on both systems. While you're working on it, and i'm sure anyone serious about EE wars will be glad to help, please don't take the fun of warring with our friends from us.

    Thanks.