INCREASE INFERNO DROPS.

Discussion in 'Ideas + Feature Requests' started by phoenix05, Nov 1, 2015.

  1. This is really getting plain stupid.
    Im about to have earned more eq in the last couple months than i have gotten aqua/inferno drops.

    Seriously Devs...
    I know it cant be we arent spending enought money already.
     
  2. Aqua drops should be increased.. As equipment enchanting fails a lot..
    Inferno can still be purchased with gold but Aqua is not reasonable to buy.. 
     
  3. Next update: spend 100 nobs for an extra 1% chance of getting aqua and inferno!
     
  4. They were increased as in rewards.
    U want more then beg harder 
     
  5. Yes they did increase rewards which was great.
     
  6. [​IMG]
    I still say increase aqua drops.
     
  7. I know this thread isnt about eq exactly...

    The 1,500 event reward eq unenchanted is better than my lvl 10 gloves from the last event series. The shoulders are stronger than the ones i got as a top 500 reward for pvp.

    Thats just super. Really freaking super.

    So devs, which of the other most recent released eq are up next to be out dated? I do hope its one that i maxed too!
     
  8. If they lowered the fail rates or just removed them completely from event equipment at least then the enchantment costs would be justifiable. The event equipment are outdated far too quickly for the amount of cost needed to max them.
     
  9. same dude.
     
  10. Adjusting the fail rate would help. But removing fails altogether would make the Mage pointless. They might as well just hand out the equip maxed if they're going to do that.
     
  11. If ur gonna increaee anything. Increase aqua you can buy inferno
     
  12. If event EQ is outdated as fast as claimed it says much more about mith EQ lol

    This want for more inferno or less fails gives me mixed thoughts. I'd prefer when ppl support it they also state why as in for PvP or EE etc.
    I cannot support ppl simply wanting it easier with no reason as to why n what for.

    Otherwise i'd like events to slow down so we can catch up on enchants and/or do something new or novel to mith EQ. Devs do u have any plans in the works?
     
  13. You still need to gather the elements and they are already highly expensive. With the rate equipment are being replaced I see no issue with this.
     
  14. I'd prefer higher drop rates (step in the right direction by increasing the event rewards). It's just a slight tweak to an outdated system that would allow for more chances at enchanting equip.

    Though I would much rather they slow the events down. Of course we all know this will never happen, so have events that focus on rewarding other elements (aqua, inferno, bars, build tokens etc) INSTEAD of equipment. It'll give a break from equipment and give people the chance to enchant them.

    Removing the fail rate is too easy. There needs to be some 'work' involved. I've said this several times on this thread and I'll say it again...the current Mage system is running on a version of KaW that had less equipment and less required aqua/inferno. There needs to be some adjustment to allow for all the extra equip in KaW and the elements needed to enchant it. There doesn't need to be a major overhaul of the system. But the Mage, like so many other aspects of the game, requires slight adjustment IMO.
     
  15. Waste of time asking for anything from your developers. If you can't spend it they can't take it from you. May as well make you pay for it