These ideas have much merit and I support all three ideas.....however if I may offer a suggestion, I think the length if your money wars idea should be based on what tier you're going for, example tier 1 would be an hour, tier 2 an hour and a half, tier 3 would be two hours, etc.
Depends really Larry. If it runs the same mechanics as the EE wars then not a bad idea, but (as I'd like), if it's based off the normal system war system then it's fair either way. Granted those skills are still useful in the system war set up but not quite as essential.
Love all three ideas because they will all encourage... Learning I guess. A suggestion: what if money wars have mini tiers? Eg: Tier 1;1 would be 2hrs Tier 1;2 would be 1hr and Tier 1;3 would be 30min. Maybe a small price diff too for these. Eg: Tier 1;1 is 11bill Tier 1;2 is 10.5 and tier 1;3 is 10. Not much at all but still...
I don't support the bots. They would be no fun as they don't complain or give up. Snipers idea is okay
Also I disagree with them because unlike human players they won't make mistakes. They won't have lag and might ultimately cheat