Algorithm's and mechanics for HTE ITEM payout and it's correlation to size and Net earned income.
I've been doing some work with HTEs and the item payout, we all know that how much you make for items is directly proportional to the Net earned during the HtE.
However, I believe it goes deeper than that and I think I figured it out, on HTE A I hit items with 2 accounts
1)10m hansel account 2)80m attack build
75% of the items went to account 1 and 25% to account 2.
The net payout after the eb was 250b for account 2 and 160b for account 1.
The next eb I decided to use 100% items with account 2 which resulted in a 260b payout. So increasing item consumption from 25% to 100% resulted in a gain of 10b
Because of this, I came up with a hypothesis being :
The Net payout after epic battle capped at a certain amount directly proportional to your size after a certain amount of gold had been grossed from the epic battle.
So, I decided to test this hypothesis by starting another epic battle, with a 1B CS hansel double cruxed and max xstalled where I would have 3 accounts hitting items
Account 1)10m hansels account 2)10m Hansel account 3)80m attack build.
Where account 1) would receive 50% items and account 2/3 would receive 25% items each.
The hypothesis of what would happen would be that account 1 and account 2 would receive around 150b payout regardless of one using 25% items and the other one double that amount and account 3 would receive 250b payout.
Results----
Account 1) received payout of :130b for 50%
Account 2) received payout of :130b for 25%
Account 3) received payout of :260b for 25%
What does this mean?
This means that regardless of how many items you use if it's 100% or (yet to be determined) your payout would be the same on my next experiments I will try to find out what the magical number is of the minimum
Amount of items required to receive maximum item payout ( which only matters after maximum plunder has been reached due to grossed amount of money in an HtE) all these HTEs have yielded a net payout of 15T-20T
Why is this important you may ask? You could split 1 seal with 5 people and receive 1.250T at my size if everyone gets 20% of items or you could just get 100% of items and receive 250b whichever one works for you I guess. I'll do more research and find out what the minimum amount of items required is and get back to all of you.
--------------------------------------------------------------
Update, I tested my hypothesis again, this ti
3 accounts hit items account 1) 80m attack 2)10m hansel 3) 10m hansel
Account 1 was given 15% of items account 2 25% of items and account 3 10% of items results-----
Account 1) 260b payout 15% items
Account 2) 130b payout 25% items
Account 3) 130b payout 10% items
Once again, all 3 accounts reached maximum
Rewards for their individual size even tho one hit 10% of items and the other hit 25% of items even though they were both almost identical in stats, so what is the minimum amount of items required to receive maximum payout? Still to be determined <10% of total items, also, what is the amount of gold that must be reached for this to occur is also in question here
I've been doing some work with HTEs and the item payout, we all know that how much you make for items is directly proportional to the Net earned during the HtE.
However, I believe it goes deeper than that and I think I figured it out, on HTE A I hit items with 2 accounts
1)10m hansel account 2)80m attack build
75% of the items went to account 1 and 25% to account 2.
The net payout after the eb was 250b for account 2 and 160b for account 1.
The next eb I decided to use 100% items with account 2 which resulted in a 260b payout. So increasing item consumption from 25% to 100% resulted in a gain of 10b
Because of this, I came up with a hypothesis being :
The Net payout after epic battle capped at a certain amount directly proportional to your size after a certain amount of gold had been grossed from the epic battle.
So, I decided to test this hypothesis by starting another epic battle, with a 1B CS hansel double cruxed and max xstalled where I would have 3 accounts hitting items
Account 1)10m hansels account 2)10m Hansel account 3)80m attack build.
Where account 1) would receive 50% items and account 2/3 would receive 25% items each.
The hypothesis of what would happen would be that account 1 and account 2 would receive around 150b payout regardless of one using 25% items and the other one double that amount and account 3 would receive 250b payout.
Results----
Account 1) received payout of :130b for 50%
Account 2) received payout of :130b for 25%
Account 3) received payout of :260b for 25%
What does this mean?
This means that regardless of how many items you use if it's 100% or (yet to be determined) your payout would be the same on my next experiments I will try to find out what the magical number is of the minimum
Amount of items required to receive maximum item payout ( which only matters after maximum plunder has been reached due to grossed amount of money in an HtE) all these HTEs have yielded a net payout of 15T-20T
Why is this important you may ask? You could split 1 seal with 5 people and receive 1.250T at my size if everyone gets 20% of items or you could just get 100% of items and receive 250b whichever one works for you I guess. I'll do more research and find out what the minimum amount of items required is and get back to all of you.
--------------------------------------------------------------
Update, I tested my hypothesis again, this ti
3 accounts hit items account 1) 80m attack 2)10m hansel 3) 10m hansel
Account 1 was given 15% of items account 2 25% of items and account 3 10% of items results-----
Account 1) 260b payout 15% items
Account 2) 130b payout 25% items
Account 3) 130b payout 10% items
Once again, all 3 accounts reached maximum
Rewards for their individual size even tho one hit 10% of items and the other hit 25% of items even though they were both almost identical in stats, so what is the minimum amount of items required to receive maximum payout? Still to be determined <10% of total items, also, what is the amount of gold that must be reached for this to occur is also in question here