Haters Gon Hate

Discussion in 'Strategy' started by Narcissist, Dec 25, 2012.

  1. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    Who is oos?
     
  2. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    Giskard,

    1st. Your **** is annoying considering when WAR was made there was so many people making fun of you in Pal

    2. You have never tested anything yourself and Yes i tested this with help of friends. That SS didn't mess any **** up.



    For all trolls upset that they "can't" use this go **** yourself.
     
  3. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    Anyhoo...

    I really like this guide, Ty
     
  4. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    Np.
     
  5. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    How big was the spy u used to test this. How big was the target?
     
  6. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    So, you're not only stupid, you're delusional. Explain the SS genius.

    Your WAR observations are as silly as they sound. But if if was droids like you laughing, that's reaffirms my faith in the continuity of the universe. 
     
  7. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    He didnt test it himself. I've done a couple tests myself using hansels against attk and hybrids against attk and hansel vs hansel. It all varies in that sense but the general idea is that the cash out digresses by a percentage and that percentage is consistent in its digression for the one build against the other build. Like I said his numbers aren't correct by any means or accurate on a blanket level but the general thesis is correct as I stated above.


    I duno if that makes sense but it does in my head  Lolz
     
  8. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    General consensus? I don't think so. Attack builds and smaller spies take around 1/4-1/3 that of a big spy. So the number of steals required will be 3 to 4 times.
     
  9. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    69 :3
     
  10. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    Thanks Erok. Much Appreciated.

    I haven't tested specifics over several Variations myself but I do wonder if the Devs have a rotating Algorithm.
     
  11. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    Yah that's what I meant. Size and build have to be taken into account because nothing is stagnant. The only thing that is stagnant is how the person loses a certain percentage of money with each steal and that percentage gets smaller with each steal. The variables are build type vs build type and size of each player as well as amount of cash out.
     
  12. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    Cynder most people still think that some variant of the old .002 taken per steal is accurate at all levels if gold out and for all builds. But it really isnt, and it is from that number that erok gets his flawed calculations. I always lived by that when coordinating a strip in the past. But it doesnt add up. So we tested, and everything from builds to amount out on the striptarget matters and effects not only amount stolen but also percentage that is stolen. At below 3b for instance the percentage is 0.5, which if it was the case at 1t i could clean someone out with a few xtals. There is a percentage spread from 0.5 to 0.002 up to 1t after that i can only go by actual strips and assume that the 0.002 continues to be accurate but i cant say for sure since i havent tested avove 960b. But what i can say for sure is that naughty eroks numbers contain to many assumptions for them to be accurate and also they are just simply not original but taken from an old thread that i'm going to find now and bump just for the sake of it.
     
  13. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    Very Impressive...
     
  14. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    Oh and those percentages in my last post are only valid if done by a t4 bc spy. Also true for atks with high bfa (yes it affects amount stolen) they change with size of build though.
     
  15. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    I'm pleased that others with actual experience in testing this have come forward and backed my statements on the first page of this thread.
     
  16. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    [​IMG]
     
  17. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    Familiar numbers lol. Still not correct though.
     
  18. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    Damn. Isn't that plagiarism?
     
  19. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    Lol. Stupid, delusional and now a plagiarist.

    Ironic that the original thread is easier to read as well. You should have stolen the formatting at the same time you stole the data.

    Two words. Rank Amateur.
     
  20. Re: PERCENT LOST PER NUMBER OF STEALS (Strip Guide)

    Wow