Guild Stats Decrease

Discussion in 'Strategy' started by IlxlI_Elric_IlxIl, Nov 25, 2013.

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  1. Players have said that before. Don't decrease gh plunder, increase everyone else. For one thing, that's probably a lot more work and it's much more simple to correct what was done wrong. But even aside from that, it would really make no difference and you don't have to think about this real hard. If everyone elses plunder were increased, what reason would remain for anyone to stay a GH?

    If this is a precedent being set it's that the devs take forever to fix a problem that should have been fixed a while ago. This has been an issue that was brought up for a while. I even remember the devs had said they would fix the GH issue before S2. Talk about the writing on the wall.

    It's time to move on. GH's may want to hold onto their glory days, but the devs have made their decision and the community by and large does NOT support the GH cause here.
     

  2. Just wondering have you ever warred with or against a hansel build. Because any hansel build can be DTW and still attack and use spy actives despite that!

    Why you may ask, but if you need to ask your reading the wrong forum :lol:

    Its not just GH that can do that but any spy based build. GH is unique in that if you do manage to hit one they pay rubbish that's to do with the mechanics of this game. If you tried to hit a small attack build the result be the same small kingdom being hit by large kingdom Small payout. small kingdom hits large kingdom LARGE payout.

    Its not the guild hansel that's at fault its the system that allows Equipment to enhance kingdoms beyond there stats. I'm now going to say "I TOLD YOU THIS WOULD HAPPEN " a two / three tier game with in a war game those that have and those that do not those that can afford to buy WHAT EVER enhancement is available the those who can't :roll:

    Holly Cow I can't half ramble I said that when PLUNDER WAR's stated it thrice as relevant now :?
     
  3. I dont think it matters as to how much a guild helps a gh make. In war we may make good plunder and pay nothing but war is basically all we have since our stats r so small being this size in cs causes us to not b accepted into big ebs to try and get drops that r not mith eq and that is the sacrifice we make. Everyone has their advantages and disavantages to their build. And as far as devs doin this to make the money spenders happy us bull cuz i spend plenty on this app as well. They r NOT doing this to "fix" anything. They r doing this cuz so many big builds cried about the effectiveness of gh in wars and thats not right. If this was about fixing a problem it woupd have been done long ago.
     
  4. Just a little concerned IF Guilds are reduced in plunder what happens to my build :?: ! I've used Guilds as an extra income for years Does this mean that my plunder will be reduced so it will take longer and cost even more to get to HFBC !!!!! :roll: (1236 day's in KaW) first time I've asked a how to build Question :shock:
     
  5. Everybody is saying that GH was an error.

    No error goes unnoticed for that long. We were aware of this "error" that is higher plunder since the Halloween promo.
     
  6. There is already a much better thread where I've commented on here:

    viewtopic.php?f=8&t=151519

    So please go there and let's keep things tidy, mmmkay.
     
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