Guild Hansels

Discussion in 'Strategy' started by RoCK0, Dec 28, 2012.

  1. Rock, all of my accounts are guild hansels. I have a 502K/502K spy stat hansel, that makes 25 mil a hit on haunting. the cool thing about that build is: if you use the 2 atk spells, you can hit haunting with a lvl 1 t1 atk build (I do barracks). that way you make even more. and it just looks BA, having 40,200 atk lol (castle is ug'ed). this account makes for 18 mil on haunting. I do ambush though. lol. Good one for hansel. I don't have a single account that makes under 10 mil a hit, and only 4 of the ??? (that's a lot btw) are lc. most are only about 450K comb spy stat.

    I was doing sos on my 502K one, but I didn't make nearly as much as a guild hansel.

    so ya, guild makes more. Plus do less atk builds. I do 1 or 2 at most.
     
  2. Guild hansel is only worth it if you play as a guild hansel with a t2 or t3 attack building. In which case you earn close to 29m on haunts last hit. But as soon as you get a t4 or higher attackbuilding the difference is so small from sos/volary hansel that it just isnt worth it.

    So to sum up. It is stupid if it is your main. Difference is very small and on this account which i just upgraded from bc guild hansel i earn more now then i did with guilds.
     
  3. Build a guild hansel alt to feed your main save it up in bars per 5-20b every volley transfer build ypur attack up and do volley transfers with an active allie this way it sells then you should make an extra 20-50b a week