Guild Hansel

Discussion in 'Strategy' started by Valkyrie-XV, Nov 24, 2012.

  1. Why not volley an ally from mains , gets about 10 bil then volleys ally from alt giving the alt like 5 and an endless cycle till you upgrade lmao
     
  2. Ambush is better.
     
  3. Volleying is the fastest gold transfer n earner.

    I usually transfer gold from my alts to my main using ally volley.

    But I have also found that just hiring n re-hiring allies among my main n alts transfer around loads of gold.
    >>>> Fastest way to get a T5L2 a day.

    Guild Hansels are great gold earners.
    If you can be active n take as much items as possible during Origins (11h30m)
    You could earn as much as 15.5b

    The Destroyer. Also unloading regularly. You don't need pots to hit. Keeping to around 6-8h. You can earn 8-10b

    Haunting, I recommend you use an Attack Spell to ease your hits and reduce pot usage. But at current prices of 683m/mith I think it's a waste. But if you can enter those Mith Wars n win, use the free Mith for 12-hour attack spell n enter a fast 2-hour haunting clan like Kruetzritter, GoK, etc to make your gold.

    Finally, a Guild Hansel with about 18HL uncovered should be making about 45m AB doing Hauntings. 48m AB if you are HLBC: Your Attack Building should be a T5L3 Colony, everything else a L4 Guild. You don't need pots to attack Haunting. You should be making 51-53m per hit.

    Good luck with your build
     
  4. Wow I knew they made a lot but 14-15b per orgins? Cool and I'll be using it as a second source of income. I'll get it to 12 highlands with a t4 balanced building level 3 and the rest will be guilds. When I reach that landmark I'll stay volleying money to this main account and I'll be growing quite quickly then.
     
  5. Take into account that it'll take quite some time , so don't get impatient and give up
     
  6. I'm a guild hansel with 41 guilds, make 26 mill first hit, 25 last hit, bonus is generally pretty good.
    In a haunting around the one hour mark, make about 2 bill per haunt with one unload (including bonus).
    As for mith versus pots. Firstly mith is cheaper if you're smaller, mine currently costs around the 400k mark. Take into account costs of pots, especially if you plan to crystal, the 1 mith attack spell saves you a lot of gold versus what you would spend on pots.
     
  7. **** that, not patient enough, did SOS 1 by 1 after hitting 12 highlands




    I regret that now 
     
  8. Hi Deano 

    Yes Deano knows what he's talking about.

    I think my next build will be a guild Hansel.

    I've built a Volary with L3 SoS on LL Hansel, and he was making tons of Gold. 56m 1st hit n 48m last hit.

    24L3 SoS
    Volary 14L2, 8L1
    Colony 1L1, doesn't need attack pot for Haunting
    100b allies minimum.
     
  9. Colony by itself doesn't need attack pots?
    :|
     
  10. Well some stables can hit haunting, obv with bfa and equip.
     
  11. This is really helpful. Any tips for me I pretty much just started and I'm trying to go hansel? Also is it better to skim with my spy's or just unload which is what I normally do?
     
  12. I have lots of questions that I don't want to ask because there's a long list
     
  13. Depends if you 3 hit regen or not. 3 hit regen gets you around 4b in 3 hours including attacks.
     
  14. @chisel it is always better to skim troops and spies. If you have any questions, wall me.
     
  15. Merlyn my alt guild hansel makes 1bil nearly exactly oer ambush per unload.
     
  16. Cloud, a hansel doesn't need to skim troops because the plunder doesn't have a huge drop between hits.
     
  17. @jesus I am a hansel and make an average of 2b more on haunts when I skim.
     
  18. Chisel, just ask here

    No matter how long your list is. Sometimes your questions maybe relevant to all who read the forum. Plus you'll be getting a greater feedback from all.
     
  19. For all those really familiar with hansel, I just got my lvl 3 castle upgrade, and I am wondering if it would be better to skip the SoS on the low lands (for plunder) and go straight to setting up volaries in the highlands.

    And if so should I replace the guilds I have in the highlands and then proceed to explore... Or can I get some suggestions as to what to do at this point.

    I think It would be beneficial to explore 1 or two more, then start converting HL guilds into volary. Maxing each one as I go...

    And question 2: does a level 1 or 2 or 3 volary have better plunder than a guild lvl4?
    Cuz from what I read in the forums the lvl3 SoS has better stats, but less plunder...

    SO to finish this post, I am going to have to convert the lowlands into SoS at some point anyway, so why not keep the higher plunder and start on the big stuff?
     
  20. I just bumped a thread on a Hansel guide. It is originally posted by val so give credit where it is due  I just reposted it.