Frequently Asked Questions

Discussion in 'Guides' started by Imitation-Cheese, Jan 18, 2014.

  1. System War

    Q What does EE mean?

    A EE stands for Estoc's Edge. This is a reference to the revamped system war released in mid-2012. The Estoc Trials marked the beginning of a new system war system. In EE, clans must sign up for war during the sign up period, and they are matched with opposing clans of similar strength.

    Q I want to do EE. How do I find an EE clan?

    A From your home screen, go to Leaders>Clans>Prestige. Here, you will find a list of the top EE clans, many of which will have feeder clans that will train you.

    Q What is WOC?

    A WOC stands for Wave of Conflict. This spell must be cast to include you in an EE war matchup. However, be careful, casting WOC when you're not part of the clan's designated active war roster may upset the balance set by the leadership and negatively affect your matchup. Casting WOC when you aren't told to may get kicked (and possibly farmed) by your host clan.

    Q How do you declare war?

    A Only clan admin and owner may declare war. To do so, simply find the clan you'd like to war and select "Declare War."

    Q What happens if we don’t get a matchup?

    A As of the writing of this post, if your clan is not matched up against a rival clan, you will be given the opportunity to participate in the Vanished Paladins EB, which will payout an equivalent amount of mithril that you cast during the spell-casting phase of the EE matchup.

    Q What happens if we win?

    AIf you win, you'll be rewarded a certain amount of mithril that will reimburse the mith you used during the matchup phase, plus an additional bonus that is proportional to your contribution to the win. The more plunder and damage you do during the war, the more mith you'll get for a win.

    Q What happens if we lose?

    A You'll be given the opportunity to participate in the Vanished Paladins EB, as described above.
  2. PVP

    PVP stands for Player Versus Player. PVP is any type of exchange of attacks between players.

    There are two types of PVP - ISPVP and OSPVP.

    ISPVP stands for In-System PVP. This includes any formal in-game system that actively coordinates and tracks the efforts of each player to payout a reward based on activity and participation. Currently, the only ISPVP available are system wars and EE.

    OSPVP stands for Off-System PVP. This involves any exchange of attacks between any number of players that occurs outside the view of the formal game tracking and rewards-based system. This is also sometimes called OSW.
  3. OSF and OAF

    OSF stands for Open Secret Farm or Open Spy Farm. Both names are commonly used to define the same type of kingdom. An OSF is a pure spy with gold out. That's the most fundamental definition of OSF.

    However, there is one, key essential that is a hallmark of OSFs - they must be larger than or very close to your build. If they are smaller than you, you will not earn as much gold by hitting them. Though not as common in today's battlefield, they are still very relevant.

    The way OSFs work is by exploiting a game mechanic that allows pure spies to be open to troop attacks for as long as they have gold out. In the past, system wars were set up where a clan full of players would start a war with an opposing clan with one or more OSFs in it. The way it worked was players would get the big gold by hitting the huge OSFs up until the end of the war. To keep themselves open, the OSFs would either actively sell pots during the war, or they would have several allies available that the opposing side could hire to keep their OSFs open for the duration of the war. At the last minute, the clan that was attacking the OSF clan would forfeit the war, so the OSFs would earn all the war tax generated by the clan with players in it. The OSFs would use the war tax from the war to upgrade their kingdoms, so that they would pay even better the next war. These wars were known as PWARS, and they were the primary income source for the first two years of KaWs existence until Epic Battles were released and the system war tax mechanics were nerfec, which essentially eliminated the need for OSFs. In these days, it was possible for players outside the system war to attack players in the war, so these PWARs would sometimes be sabotaged by outsiders pinning their OSFs with attacks and assassinations.

    OAF stands for Open Attack Farm. These are pure attack builds that stay open to steals so long as they have gold out. These were essential in the PWAR days to grow OSFs and spy clans. These rarely exist today.
  4. Clan Advertisement

    There are a number of ways to spread the word about your clan to recruit new members.

    • WC ads

    The most effective way to recruit new members is to post advertisements in WC. Most people use emoji to spice it up and make it look pretty and attractive. Be creative with this and try to stand out so others recognize you.

    • Walls

    You can post on anyone's wall to invite them to your clan.

    • Random people on WC

    Wall anyone in WC and offer them a spot in your clan. If they're advertising for another clan already, then you probably shouldn't offer them a spot in yours, just out of courtesy, but there's no rule that says you can't do that.

    • Battle list

    Recruiting off the battle list is a good idea because you're likely to find other players in your stat range. Wall them and see if they're interested in joining your clan.

    • Friends list

    Invite all your friends to join your clan. You never know who will say yes!

  5. What to do if Your Clan is Under Attack

    If your clan is being attacked, the first thing you should do is report it to the admin and owner. Let them know who attacked you and when. It's a good idea to SS the incoming hits as well as the person's profile who attacked you. This will let the leadership know not only who the attacker is, but also which clan they're in.

    Other than collecting SS of incoming hits, it's really up to the clan leadership to decide how to proceed. Some clans have a policy of hit back no matter what. Some clans try to resolve disputes privately. Some clans even tell their members to completely ignore incoming hits.

    In any case, it is best to follow your clan's policies regarding incoming hits.
  6. Build Types


    EE builds can vary, depending on your clan's needs. As a general rule, you should have roughly 25% static spy defense, a little spy power for scouts, but mostly troop strength is important for EE. Again, this is a very rough guide, but defer to the needs of your clan for specific build needs that benefit the team effort required to win wars.


    OSW builds are going to be essentially the same as EE builds. Each clan will have its own needs for pure spies, Hansels, attack builds, and tower builds. Be sure to contact your clan leadership for build guidance.


    The best buildings for EBs are troop buildings. They earn the most plunder per hit. You'll need a bit of spy power for spy actions in EBs, but not that much. EB builds typically have 10 - 15% spy power and no towers. Be advised that these builds are horrendously susceptible to being stripped because of the lack of static spy defense and troop build mechanics.


    A plunder build is essentially the same as an EB build.


    Turtle builds have over 50% of their strength in static troop and/or spy defense. These are the best defensive builds, but they also yield the least amount of plunder across the board.


    The true definition of a Hansel build is to have nothing but spy buildings and one troop building (typically one stable). This unique build allows you to have the advantages of ally plunder while having the ability to take advantage of pure spy mechanics at any time by selling your stable. With the introduction of equipment, the Hansel build has become extremely useful because the equipment allows them to hit big EBs and collect tons of gold because of their static troop stats they get from their equipment bonus.
  7. Build Advice

    I’m not sure what I want to do. Is there a good general build to do until I know what I want to do?

    Q What’s the best build for plunder?

    A The EB build is the best build for plunder.

    Q What’s the best war build?

    A War builds are typically known for heavy troop attack strength and heavy static spy defense (spy towers). However, the best war build will depend heavily on your clan's needs, as even a clan full of troop-heavy war builds will get decimated by a heavy spy clan.

    Q What’s the best EB build?

    AIf you're only interested in EBs, you'll want to have roughly 85 - 90% troop buildings and 10 - 15% spy buildings. Towers are recommended but optional. Towers will hurt your plunder and ability to hit the EB, but they'll provide a small degree of protection from strips.

    How do I find out what my stats will be if I build something?
  8. Q

    qb - quarter bar