As many are well aware, the massive amounts of gold being injected the economy in kaw has sent the trading prices in the ally market to unprecedented heights, it has big spenders sitting on tens of trillions of gold, it's spiraling everything out of control and needs to be controlled. To help at least slow the problem, here are some ideas: Allow Purchasing of Equipment Now this idea is quite controversial, but by allowing players to spend large sums of gold on equipment instead of allies, that allows huge sums of gold to stay out the market. Now, I know EE'ers may be upset by this idea, but here's my response: start by opening up the early seasons equipment for sale. This is fair, EE'ers can compete for the latest equipment (also the best), but allows others to buy the older, decent (but not the best) equipment for gold. Also, those who won the equipment got it without needing to spend gold for it. So it's not like they're being robbed. Allow Mith Buying One of the perks of warring is the mith that comes with the victory. But that shouldn't make it exclusive, allow others to pay top dollar for mith. Note* at least start by raising the cap, to say 30-40 mith Allow Other Non-Stat Purchases By that I mean: Allow cool banners, temporary name colors, (limited amounts) of extra clan slots, extra EB time, etc etc etc to be purchased with gold. This idea allows for other objects to be purchased that are more outlets for gold to be spent. Advantages To This: - With more items to spend gold on, it eliminates more from circulation - It allows for more routes to spend gold on instead of buildings/land. - Will allows HFBC players to divert their gold elsewhere instead of save it and cash out on the next lands and be in the same situation - Opens up more options to obtain items like mith, equipment, etc - Allows for more personal stylizing of accounts by having a wide variety of different banners for sale with varying stats/appearance/etc Comment, criticize, support/don't support. Well given responses appreciated, thanks!