Re: Fiddler's Guide for Newbies [V1.2] Thanks hun, it's been quite some time since I was a new player. Couldn't really say accurately how much you get from a volley. Mind if I update and use this? Credited of course.
Re: Fiddler's Guide for Newbies [V1.2] Sure, use whatever you want. Another thing, building a few forges and/or war cathedrals/T3 equivalent is also a good idea. If your clan struggles or is pressed for time on eb, then build forges/sub factories, if not then build war cathedrals/sum circles. This will increase your plunder in both ways, either by simply completing the eb faster or by increasing what you get per hit, which is good in all ways. Faster eb's are better.
Re: Fiddler's Guide for Newbies [V1.2] With regards to the ally section, especially for new builds, I find its easier to save every 10m into an ally that you earn, and spending initial volley money on growth and land. Then when you have about 10 10m allies, or can get 100m easily, start buying 100m allies. Then do the same with 100m allies, until you can afford a 500m ally, then a 1b ally and so on until you are at the desired amount. That works pretty easily, and is much better than saving 300m first for initial ally. Initially, look for either Kingdom Assault or higher eb's also. Warbeasts gives absolutely nothing for payout, and isnt worth it. You can make much more in the same time with a good clan that can complete kingdom assault or higher.
Re: Fiddler's Guide for Newbies [V1.2] Thanks hun, been so tired lately havent had the chance to go through and re-edit. Glad someone is peer-editing for me.
Re: Fiddler's Guide for Newbies [V1.4] I'm telling you maybe i'm getting old but this text-chat stuff is getting confusing. :lol: And thank you
Re: Fiddler's Guide for Newbies [V1.4] Mwahaha thanks TD, was going to ask what that was. But I don't want to Spam so stay on topic.