No support for 1xtal for 2h war. This put all the strategy out and only a game of who xtal first lose. Need to be 2 xtal for more interesting wars.
I support the 1 crystal proposed for 2 hour wars. It would reduce the real world cost of wars for all players. And may even help with more warring if the burden is not so great on those who cannot afford 2 per war for 3-8 wars a week. Strategy wise sorry its equal for both clans. Where does it kill the strategy if status quo is maintained? Sensible Idea IMO. Nothing to stop devs tweaking the mith payout to match the current pay out if this was implemented. Certainly doesn't remove the challenge of a decent war if anything makes tactics more important than ever. Btw breezy with a retry if they tried the live action cuing we are talking a few seconds only. It wouldn't hurt clans overall better team work would dominate rightly so. The enemy just may get off 1-8 actions if lucky so at Least they would have some interaction with the war and not just be confronted with a lag scenario where they get to do nothing for a few hours. If wars are more fun for everyone win or lose then more would war. Without more warring these will die out slowly. Any better proposal to reduce lag love to see it.
I'd like the idea of having 1 crystal, but there are too many flaws regarding that. The first to crystal in that case loses, pretty much.
Last evening some of our warriors visited another clan for Estoc war. During the war, members of the opposing clan changed their names (sometimes multiple times) during the war. Also, near the end of the war, some of the clan members left (or were kicked from the clan) making calling hits from clan roster problematic until it was understood what was done.. I thought these types of intentional misdirection were either forbidden or at least against the spirit of the Estoc Trials. Can you please clarify KaW admin? Thanks.
No support for 1 xtal either, but start awarding miths to losers according to their participation, but with penalty compared to winners. Otherwise many will just keep on staying away from wars cos their xtals are too precious to expend on losing wars for nothing in return. So what if you spend $ on the game and thinks everyone else should too? I think that way too, but fact: many don't. Who cares if it's 'unfair' losers should get anything at all for effort? It's about getting a more vibrant warring scene. Anyway I don't see how it's more unfair than an absentee who shows up for 10 actions in a winning clan and getting rewarded for it. Who knows, more clans may start warring, some may even not break so quickly from losing.
I would like better tools for the clan owner to manage the war roster. If too many sign up, the owner should be able to select the actual participants. Kicking can't be the right solution.
It would be good if we can get a bigger mith payout if the other clan we are waring forfeits in an hour thanks. Just saying
You brought back wars on YOUR terms. YOUR stupid schedule prevents many from warring and creates the lag issue. Just implement the war system already and let clans war when they can. U obviously do not care about the people who pay your bills. This game has gone from fun to garbage very quickly.