Estoc Trials - Open Beta - Round 2! *Updated*

Discussion in 'Past Events' started by admin, Nov 8, 2012.

  1. To add on to my last question, if you leave, how many levels do you loose.
     
  2. You can't be helped if you can't be bothered to read...

    When you win a beta war you receive the estoc bonus. This bonus increases plunder and items drops in ebs. If you leave the clan you received it in you will lose 1lvl of the bonus.
     
  3. @kaw_admin, can u please accept all the clans that were in the top 250 strongest clans a day or two ago, because my clan cant be the only one that has dropped out of the qualifying clans because of organizing rosters. Majority of your bigger clans that are ranked when these wars are actually going on are all focused on EBs at that time anyway so letting us war isnt hurting anyone, My clan is ranked in the top 250 daily, but now that we have gone and moved the members that cannot attend the war we have dropped down around rank 300 overnight, but that is a legit warring roster! Something is clearly wrong here because my clan is all ready to war and can't now. Hope u can do something about this for the future if its too late now! thanks!
     
  4. Question about the zero units does that apply to pure spy builds and pure att builds or does it apply to smaller members in the clan ?
     
  5. Those need to be some massive 30 players to be in top 250 o_O
     
  6. Don I believe kaw_Admin is referring to statless alts.
     
  7. Please, please have some time options during the week. Not everyone can be on on the weekends.

    Seems strange to be promoting clan loyalty during a limited beta test... Our clan doesn't qualify therefore we all have to leave to participate. And we can't go back to our clan without penalty. Is this clan loyalty? Perhaps there should be a one time amnesty to let ppl go to their home clans.
     
  8. @kaw_admin please address losing edge by not being able to participate in a war.

    Example: I win war 1 and 2 I gain two edge but can't do third war. I leave my clan to clear space and not be dead farm for others. If I leave I lose edge which I rightfully earned.

    Please implement a change in losing edge by being kicked or leaving clan to help clan mates.
     
  9. @Omega - if you win 2wars, you have level 2edge. If you then leave to return home, you'll lose 1level of edge due to leaving clan. However you will still retain a level 1edge to keep in your home clan. (Unless you leave that clan and therefore lose that bonus)
     
  10. I don't understand can someone wall me about it lol
     
  11. @ kaw_admin. 60 bil in pots so far. Plus mith costs. Approx 40 mith per war. Assuming the clan I war in wins how will estoc benefit a largely spy based build like myself. Or a pure spy. I will not recoup war costs. And if on losing side of war as half the clans will be this is an immense cost to burden the players when you are trying to promote wars. How do you intend to help players reduce the cost of wars.

    My soloution would be Estocs benefits all actions and total eb plunder and pvp
    I would also suggest that wars drop pots and bronze bars in proportion to pots burnt and mith used so each week clans will be able to war win or lose. These wars are going to be far more successful if cheaper cost to enter and maintain the war costs. Also disable the auto join if you do a limit of 10 minutes to enter the war then all those warring must enter the war within the set time or be locked out of the war. That will prevent players being penalised for not being able to war without harming the clan. Though Inactives if they produce 0 plunder until they hit in war would also solve that problem. Or the spells discussed earlier in this thread. Always a soloution when looked for :)
     
  12. @dark knight - 40Mith!!!!?!? For a 4hour war? You only need 14. Every atk and spy that's it. 60b in pots!!?!? You kidding? That'll last you more than 1war. I've spent plenty on pots and mith, after 1st 2wars I came out with a positive mith spend, and I've still got 90% of the pots I bought for the 1st one.
    I think you're slightly exaggerating the spend on these wars!
     
  13. I was receiving hits while simultaneously getting "You are currently knocked out" when trying to attack an enemy. This was after my 15 minute period and I started attempting to hit after 14 minutes. So basically they could hit me but I couldn't hit them for a good 20 secs, doesn't seem like much, but nearly got me KO'ed I ended up having to self KO.
     
  14. I posted this on the other thread, but i will post it here.
    On the computer, the color of the "update" when an ally knocks themselves out is this:
    [​IMG]
    This hurts my eyes. may i suggest an orange?
     
  15. my clan wasnt matched up. wats up with that? we signed up....
     
  16. "Better matchups" my ass  more than 1/2 these wars are so lopsided
     
  17. KaW crashed with some error as I used crystal. Thanks KaW o.o
     
  18. This latest war system isn't working. Teams are self pinning and then just waiting to come out of KO and doing quick hits to self pin again. Enemies are timing exactly when they come out of KO so they can hit. They are also timing when our team is coming out of KO. This is just another version of a turtle war. Very frustrating. By doing it this way, the war is essentially over in the first 15 minutes. There is no way to catch up if the other team keeps self pinning. I suggest that you make the penalty for self pinning greater so that it is no longer advantageous to self pin. Make it so that the other team gets a large reward if you self pin. Thank you.
     
  19. @budd: you guys just need to track their KO times so u can pin then before they can pin you. We are getting beat by Apoc because of it. Amazing they've only missed a few regens!
     
  20. I really enjoyed the new war system, but why do we not get rewards because they forfeited? Seems unfair to punish us for fighting a great battle!