Estoc Trials - Open Beta - Feedback

Discussion in 'Past Events' started by admin, Nov 3, 2012.

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  1. [​IMG]
    Only good thing about the reward!
     
  2. Dear kaw dev.

    I am not surprised u reward us with so little. U continue to disappoint every time I blink. Brain damage has no known cure. Shame. Ur office would Benefit.

    At least I got back 3/4 of the mith I spent. And almost 1/2 the gold of the pots I used. Very clever u tricksters lol. Cram this with all ur other attempts of trying to not look like poo flinging monkeys.

    The ONLY thing that's a little better is that I didn't want to stab people around me out of shear boredom due to ur last war system. Not a very good goal!!

    I mean it didn't suck as much as before is NOT GOOD ENOUGH.

    **** u. **** ur ideas. **** ur updates.

    Oh. An refund some of my ally reset gold u fuckers




    A
     
  3. It's not about making big profits. It's about investing in success.
     
  4. Also in reply to estoc edge, i think that you should be able to leave the clan or at least let the spell stay reguardless to if roster changes more than 30%
     
  5. Estocs edge reward looks pretty good. Maybe itll be enough to make people war, if at least every two weeks. Maybe more to get up to level 5.
     
  6. Great War, was actually enjoyable.
    Ideas:
    When Ko'ed have timer, end results should include lost plunder, number of Ko'es you inflicted.

    That is all great ideas!
     
  7. I think nightmare machine is a little " Crazy" lmao. Don't listen to him devs :Lol:
     
  8. As i said i loved the war system, it was nice and u learn how to take care more of yourself, i liked KO system but it would be good that instead of 15 mins were less :S it just that i cant wait that much  great job devs!
     
  9. Doesn't appear the 15% is being calculated on Haunting. We have a member who just hit 26 times, and hit 26 times before Estoc. The difference should have been approximately 200 million. But was only 34 million.
     
  10. This war was a great start, a vast improvement over turtle wars.

    Here are things that should be improved:

    More rewards, more mith payout! I got 4 mith from the course of our war i think max was 8-9 mith. At least double it.

    Inferno, new eb pots, aqua, xtals, and bronze bars should all be viable rewards.

    We had issues where it would not list every player that was knocked out or when another enemy self knocked out.
    It should showon both yeams when a player knocks someone out or is knocked out,or self pins.

    The knockout multiplier sucks. Most i saw someone earn was like 100m at most.

    We need an invulnerability timer when we get knocked out that we can see on clan roster/player profile.

    Estocs edge needs to be more clearly defined. Where does it come from? What does it do specifically?

    These were just a few comments and improvments we can implement.
     
  11. Love the new war!

    Only suggestion is dint lock the entire clan down during war. We couldn't change titles or kick people who wanted to leave and not bank cash. Not sure if this was just for beta though.

    I liked that no actions were allowed from outside and no actions allowed for one hour before.

    All in all, wonderful!!
     
  12. I think this was very very enjoyable.... Thank you! One small suggestion from me..... You should make one more bonus to people that don't get ko'ed or ko themselves. It would make for an interesting strategy :) thanks again!
     
  13. Was really buggy on Android couldn't open clan page once sign ups started and kept having to forcestop the app everytime until about 40-60mins later, then once war was an hour away couldn't go to the home page until half an hour into the war again having to forcestop the app with no result in fixing the problem. Now I can't update this in the Google play store and I have no Estoc bonus that I can see on my profile, not a great start on your expanded device app should probably fix those bugs before the next test
     
  14. i had fun besides our opposing team forfeit half way threw -.- but good job dev's keep it up 
     
  15. Agree enjoyed it Only downside I saw was: I didn't hit full regen before start,also noticed some of other side pinned at start. Within 10 seconds of start maybe glitch for first test idk 
     
  16. Seems like overall actions have no bearing in mith payout. Limits the power of the spy. Would be better to have mith payout tied to both actions and plunder. Still, I liked the war overall. I liked how people seemed to focus on actives to take them out vs. finding the inactive person and farming. If mith payout was fixed if give it a 9 out of 10
     
  17. It was an excellent war. Fast paced. Intense lots of gold changing hands. When sign up started I could not access the clan page. Doing so crashed the app even after a phone restart. (Android, ice cream sandwich sgs2) but that cleared after a while.

    Would really love to see a KO count at the end. Might be nice to have that as a stat on our profile too. Perhaps even an achievement.

    I think 4 hours was perfect. So much happening it would be hard to keep that pace for 24 hours.

    Thanks devs!
     
  18. How were you not fully regened? All hits weren't allowed an hour before war even started.
     
  19. new war system and general feedback

    At last we have come back to our roots of the war game that I learned to play three years ago. I sure missed these kind of wars!!! I liked the KO's change. I didn't like that they could at the last minute self KO causing you to lose the bonus you so hard worked for 

    I didn't enjoy making back less than half the mith I used. I liked the shorter war that make it easier to get activity we all have busy lives.

    I like receiving a new spell, well see what it does. I'd like to see rare items drop along with mith, aqua, and inferno in wars.

    One thing I'd still like to see changed in kaw is the enchantment system. My greaves have reset 30 times thus far. U want to fail an enchantment fine but don't take it back to 0. Just leave it where it is and well keep trying. It's very frustrating and eventually u lose interest in even trying to enchant items! Many many many have quit because of the frustrations from the changes in this game. I think it's important to keep us loyal veteran players coming back for more.

    And btw all those enchantment resets but two were level 7 or higher 
     
  20. That would be interesting. :) under battle stats.

    Knock outs:
    ^Maybe two other groups for self and getting knocked out.
     
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