I had an absolute blast!! At first I was completely lost and it took a minute to get my bearings, but eventually got the hang of it and really enjoyed it. Advice: 1) Lower War Tax - with new pots it's very expensive to war... while it's worth the cost to have a good war it would be nice if this penalty was lessened. 2)I thought it was great when Knock Outs are shown in cc. You should also show self-KOs in both cc as well. 3)Make current standings available though out the whole war. A winning strategy involves KO-ing their top earners... Would be nice to have an easy way to track this 4)Double the mith payout like in the summer wars... That's was great. That way winners can at least make back the mith they used (usually a min of 14mith for 4hrs) 5)Increase crystal usage - even though this is a high action war style already... Having additional options for strategies wouldn't hurt. An xstal run could turn around a huge deficit. 6)4hr war was very nice. Short enough for most to stay 100% active, long enough for both sides to have a fighting chance 7)I LOVE LOVE LOVE that knocking someone out with high plunder gives you a larger personal bonus that hit. I remember seeing one ATT paying me out 199m. 8)I can see this style of war having huge swings. As top plunder earners slug it out there's an ability for plunder to shift by the billions in just a single hit! It's scary but awesome when you your clan lose 400mil off the scoreboard because of a single hit. Keep up the great work devs this was an update that kaw needed. Devs aren't allowed to say TL;DR are they??
It was an awesome system war. Love seeing ko's of those you kill or vice versa. Also taking a small percentage of plunder adding or taking was interesting.
Adding to what I said, Slayer, you were a KO beast! Lol. I loved getting a heads up on who had KO'd my teammates, they almost always became a target. As I'd we when we KO'd them. However, I'd loved to have seen the KO stats afterwards as well.
Great fun, much better then old one. Still no payout but im sure that will come. Need to get rid of wartax or go back to dispensing it to the winning side, also it would be nice to see more mithril given that most of us burned atleast 14 for this.
Had a blast. Reports were a bit laggy but no complaints about the system. Definitely requires active members and great coordination
Had a blast! Thanks devs! Finally team work is encouraged to the point of being a key to win New scout mechs are great for new system too4hrs seems just perfect! The fact that self ko isn't listed in opponents cc is the right thing as well. Can't be too simple As mentioned before, would be nice to see ko stats per player in war history. Also, mith that's burned should be worth the reward. And war tax...u know Go MGthanks everyone for your effort
I had a great time it was fun awesome update I would like to see KO's and I like the choose your payout option... I only got 7 mith payout but used 14... I think I should make 7 the 14 I used... And also the plunder I won doesn't cover the amount I used on pots... U should get back what u use plus a bit extra for winning otherwise why play... But anyway I had fun
Heres my feedback 1. Most fun I have had in kaw in a long while 2. Loved seeing the KO in cc 3. Perfect amount of time 4 hr = win 4. Take away self pin / KO 5. Add 1 extra xstal to 3 max per war 6. War tax was insanely high 7. Very expensive to war (big turn off) 8. No reward? Really? 9. Need to add KO count to final clan total 10. Need KO count to individual totals 11. Scouting was not balanced. Found my self scouting 90% of time (this is not very war like) 12. Send notice when war is over Final thought... Great sys. I strongly suggest correcting pay out. The cost was high with negative return. We all know if there is no return then the sys will not get used. Great first run devs. Look forward to fixes to make it better Pure Evil
Rewards are ****! 12mithril for using around 6-10B in pots?! Still war tax...Needs to go. Wheres the Estoc Edge reward? Needs to be worth it to actually war, this war might be fun but not worth it to get 12 mithril.
There were times when I would try to attack a player and they would be DTW. Then I scout and they have zero spies. But it wouldn't say the person was knocked out.
The only thing I didn't like is wasting your time trying to ko an inactive guy and then get a 0 bonus when you do. That and the grammer lmao
Most actions in war, rank #7 in plunder and 18 mith (14 spent for war).. Really?at least it was fun lol
The war was great fun. But the reward doesn't seem worth all the effort. Would rather just farm someone instead lol :lol:
I think it was a good system. One complaint is people self pinned all the time still. I would go to attk and right before they were ko'd they self pin. Also definitely needs more incentive. War tax takes away so much, and the mith recieved doesnt make up for all pots burned