Estoc Trials - Open Beta - Feedback

Discussion in 'Past Events' started by admin, Nov 3, 2012.

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  1. My only suggestion is to make the eb items drop as rewards for war...If you want more players to war, that's what you should do...Keep ebs for growth and gold, but make equipment items drop from "tournament" wars only...That way no one can scheme the system like pwars 
     
  2. Well perhaps the devs could group clans together in leagues based on overall strength so the possibility of facing a clan 200 places apart would never come up. Kinda like premiership, league 1, league 2 etc.

    The more prestige you get the higher up the league you get. You could even have promotion/relegation at end of a set number of wars.

    This would make things very exciting and really competitive aswell as letting everyone know just where each clan stands in terms of warring ability in kaw.
     
  3. Warring based on prestige seems a bit unfair...Some clans with high prestige lack power or members, but they won wars...So their prestige will be high...A clan of 30 people with a high prestige ranking can't handle a clan of 80 highly active people
     
  4. The matchmaking system is still flawed. I realize that no matter what a perfect matchup is impossible. But they should be as close as possible. Last night we warred against Apocalypse... Damn they are good! Not taking anything away from their win, they deserved it and probably would have won either way... But when they have an extra 20 players on, there's no chance.

    If your still just using strength as a means for matchup... Then ill tell you again... For the third time... That roster size is important as well. It should group clans of relative strength together, and then take the next step and group size.

    Congrats to Apocalypse on their win... Great family of clans
     
  5. Our matchup was good last night so no complaints there on that front, close war throughout. Lag was horrible horrible thoughout though, frustrating to get a news update with 30 incoming and no chance to do anything about it.
     
  6. Round 2- war 1 : Again great fun and a great match up. For anyone complaining about the cc update on KO and self KO, only thing to say is strategy. I've been sat on and I've broken free. Both are great fun and add different aspects to the game. It's fun to see if you can get a KO in the short time you have before you get KOed again , just saying .
    The lag is still really bad, was notified in cc that I was KOed , while I still showed troops and 0 incoming. Crazy  I was also KOed and had incom assassination. Figured that must of been the lag as well.
    The other problem was in attempting to KO an opponent there were times that I couldnt take my troops to 0, would tell me " not enough troops ..." However it showed troops and when I was hit I could be KOed with the same amount I couldn't hit with. If I can be KOed I should be able to hit with the same number of troops and self KO if I chose.
    The Estoc bonus was better this time, but I couldn't keep it cause I couldn't war in war 2 . Still think it needs to be individual, maybe for a shorter time period.?
    The 30 member limit was nice too. I think that would allow more clans of varied size and strength to weekend war. Thanks devs 
     
  7. There should be a major penalty for self KOing too much
     
  8. I think self KO is fine. It's part of strategizing
     
  9. My first war... Yes eb noob. But hell the match making is crazy a clan 200 vs a clan in top 30 i mean come on..... Fun all the same but also impossible.. Also a KO count would be great. There should also be a war league. .seasonal just an idea...
     
  10. Loved the war system, I understand the reason for losing 1 lvl for leaving the clan you warred in but why lose another if you join another clan an leave that one??
     
  11. When I Would knock someone out on other side and they had gold made in The war, it wouldn't Make them lose anything! on several Occasions.
     
  12. The lag needs to be fixed... Being full troops then KO without even seeing 1 hit is reallllllllly annoying... Great War MG!
     
  13. You need to improve the math up devs: a clan of 80 medium players fighting a clan of 30LB (or close) players have similar clan ranks but will never be able to hit successfully any of the 30big so never stand a chance! Match clan and players (mix of it). Thx
     
  14. Awesome war. Really enjoyed every aspect of it. Only things I would change is remove forfeit. Why have on a short war? Also a bit less war tax. But other than that looking forward to next one. Then returning to home clan with the great experience I had and hopefully tear it up with them
     
  15. The lag between getting notifications NEEDS to be faster. It's ridiculous how one person can get 12-15 hits on you before you even know you're being hit.
     
  16. 2 comments:

    There was a LOT of confusion about clan ranking update times. I'm very surprised KaW would change rankings whilst sign-up was open - imagine a clan ranked 240 odd or so and they sign up BEFORE ranking change, only to find out after ranking change they had dropped to 250+ would they still be allowed to war, or would they be booted? Similarly, a lot of guys in our clan (myself included) thought we missed war as we were still ranked 283 until update ranked us 228. As such one or two of our guys left thinking we hadnt made war and joined other clans who were assured of a place in the war.

    Secondly forfeit times. Most clans have not long finished their wars...ours finished two hours ago as the other team FF due to us kicking ass ;) We were 70bil to 9bil at FF stage. This meant the big lead we had couldn't increase, thus limiting our mith payout at end. I'm not saying we were assured the win, they could have pulled it back, but considering we all spent 15+ mith on the war only to get payout of 11 or so, doesn't cover the 'costs'. It's not our fault they were badly organised and wanted to bail out - they knew what they had signed up for. So my suggestion would be to scrap FF times, 4 hours doesn't warrant a chance to FF in my opinion. And yes, before you all say I'm saying this because we were kicking butt, if I was in their position and having my ass handed to me, i'd carry on and fight to the end, you learn from it and grow as a clan from it.

    Apart from that, loved it! Felt great doing it in my home clan and really bought us together! :) Cheers KaW!!
     
  17. Well devs think u should have another look at ur matching up algorithms and crank it the other way! Clan ranks should get closer lol. Oh and good fight HGL u guys do know how to war. Hey just a thought but why not match up clan #3 with clan #4. I think that could work really I do 
     
  18. I agree guru, the matching up was terrible, good system, need the lagging to be tuned but that may be to do with connection and distance from server, Big congrats to HGL ,
     
  19. Devs please note my time and the fact that target is dtw to attack and spies zeroed.
    Please explain why target could not be ko'd even tho many of us continued to try?
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    This has happened with at least 4 target opponents now. Also i will show u that i myself was not ko'd when i should have been:
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    Again note the time is the same. I did not get ko'd nor did i recieve notification. I ended up regen myself and proceeded to self ko. Suffice to say this to me seems flawed and requires a fix because this issue has only caused extreme frustration. Same with the lag times. Thank you for reading my post.
     
  20. LAG LAG LAG it was terrible this time other than that was fun again.
     
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