Love the new system and everything about it. 4 hours is perfect, perhaps 6 hours as another option? Only problem was lag.
The 15% plunder bonus doesnt apply on hansels because we earn our gold from ally bonus. I hope that get fixed. If a hansel doesnt need equipment he wont do estoc wars. Because too much efford for nothing.
Only minor thing I had a slight issue with is on pc where is the war timer in the upper right corner of the screen? It's a little pain in the but to go back to clan page everytime. Nothing major just would help.
And please keep the war time 4 hours or even make it 2 hours. Or make the KO times 30 minutes so we can eat and go the bathroom
Um... Andrew how is 2 xtals allowed per war trying to line their pockets? Lmao... You need to relax. If you need to get out of KO, xtal once of use better communication with clan mates..
Adding numbers on the war roster would be a great idea there be 3 barcode guys in the clan picking one not easy by that time to late. Or typing out djfjdnslchdnck pointless. Having numbers next to name a must for fast war system
It was a Beta, there's more chances the limit will be lifted after it rather than kept in place, use your head
ideas: 1. cap mith usage to 20 per war 2. introduce new mith spell - 25% regen for 1 mith 3. make all wars autojoin and 4 hrs duration 4. allow designated subclan for each kingdom (keep estoc if residing in either clan); fee 100 bronze bars to enable feature or change designated clan
It was great, only things I would like are 1. Numbers next to names 2. A KO label next to people who are down 3. Plunder on all devices War was great though. Thank you devs
@Andrew - The limit hasn't been raised, so there's no point complaining about something that doesn't exist. Even if there's a chance it'll change, it isn't that way now. Numbers on the war roster would be great, much better than going to the clan members list and hitting from there. The rewards are great now, no problems with that. Still hope our number of KOs will be tracked and shown in future wars though.
You use your head. Whether the xtal limit is raised at a future time, has nothing to do with the current war. Your complaint was "people who spend the most money on xtals are always going to win" that's not true at all. I could buy 1000 xtals and have no more of an upper hand on my enemy.
Now this system gets so much more for an organised clan. It will take time to perfect and that is a good thing. Short wars I agree with. The tz is not an issue cos if ur not active u r not really an attractive target. A few ppl are complaining about being put on a timer too easily. Why not make ko period last till 4th regen. It will make it less easy to find timer as it will be based on players own regen time.
Just finished the 2nd test. Lag is bad, I knew I was KO in cc before my news. . Liked the addition of self KO for opponent in our cc. However, I think self KO needs to be tweaked. If troops and spies are uneven it's a self KO , even if your being hit. Any of those actions should be KO and bonus to the opponent. Self KO should be a defensive move allowed by player to counter an attack and not be penalized. The other problem I foresee is the same problem that plagued summer wars. Not every clan will be available to war in every war and not every clan member will be able to as well. So not only will you risk losing bonus if you leave so you don't go inactive for war. You will also have clans that can't make the min rank with players and players who want to war stuck in a clan not warring. The result of having a willing player wanting to war and not being able to war, they find another game that allows them to war when their schedule allows. The war system depends on communication and player cooperation. That's excellent. The point is individual players are playing this game and spending their money. Not clans. Make the bonus war spoils that a player can take with them. Clan loyalty happens on its own as a result of hours shared together in war and friendships made. It can not be forced by a bonus.
I LOVE NEW WAR SYS... Dont like self ko posting on oppsing cc... they can time it and keep u pinned... milth payout is crap for what is spent on war... but great fun. RETRIBUTION
My 2nd war in beta test on this. Still love it think it is absolutely fantastic. However, it happened twice this recent war where I was pinned by a player yet it came up in my cc that I KO'd myself. The first time my phone battery died and was charging and I saw on my pc that my phone acc KO'd itself... When it was on charge. Second time was just before end I was low on troops and trying to survive until end without losing a bonus from self KOing. I got pinned yet again it came up in cc that I knocked myself out. This seems a little unfair on the opponent we were facing as there is large bonuses given for KOing a player. Other than this I still cannot hit hansel builds when they have troops I am only able to assassinate them to kill their troops. Is anyone else experiencing these issues?
Warred for a second time today and was a lot of fun, these wars are won by coordination. Also a huge increase in mith payout, something that was very much appreciated. In my opinion this is the best update since the devs introduced clans to the game
Having finally managed to participate, I like the overall system. However, the war tax needs to be cut, and also, maybe make requirements changes for the regular season? Like say, 25 people minimum? Since there is no pin, only ko, it's not like 25 people can always outduel 100 this time, compared to the turtle wars of old.