Estoc Trials - Open Beta - Feedback

Discussion in 'Past Events' started by admin, Nov 3, 2012.

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  1. Love it but need to let estoc's bronze edge to stay even after you leave a clan. Also need to adjust grammar and notifying if an opponent knocks themselves out
     
  2. Also: Our clan did not receive a notification at the end of the war. It'd be nice to have one 
     
  3. Were we supposed to get a payout from this? I have none atm
     
  4. Id like to be able to see ko stats as well. Like in the war history details it would say

    ko's:1x for 300,266,134

    Ko'd:2 x -156,266,199
     
  5. I really like the new system! Its not profitable to knock yourself out so it's not really feasible to win a war that way as u lose a % of your plunder. I especially like the fact that it tells u who was knocked out by whom an how much they lost. It provides a way of judging how well your team are performing during the war and also gives a means to asses inactive accounts without having to spend ages scanning your team stats, those that lose 0 on a knock out are most likely inactive
     
  6. Everything was great!! At the end it should show how many ko's a person had throughout the war
     
  7. And i like omegamann's idea for personal ko timer so you know when you can get back in
     
  8. I Love the choose ur payment idea. The rewards were pretty terrible... 2 mithril? Seriously?
     
  9. It was frustrating when attacking someone close to KO. Sometime it would give you credit when you knock them out, sometimes it didn't.

    If they self-KOd, then it would be nice to know if that's what happened with a cc notification or something.

    This was frustrating for a small player like me who was banking on knocking people out with failed attacks and spy actions.
     
  10. - I hope that the when we battle with our opponent, our troops percentage lost: our opponent percentage troops lost are in a ratio of 2:3, I'm not sure if this is already active when hitting cause I don't know my opponent's max health. However, eg: I lose 4% of my overall troops per hit and my opponent will lose 6% of their overall troops. As after joining the war, for quite a few times, even despite hitting them wit 95% wins from full troops down to my last few troops, my opponent wasn't knocked down. Hence this means that if I'm active or not active, my amount I'm dealing when somebody attacks me or I attack them will still be the same. As if if the ratio of troops lost is 1:1, there isn't really a reason for me to be active right?
    Anyways despite that, I really appreciated the updates from this war. It wa far more interesting than the one before so, in overall I'll say that this war system is GREAT
     
  11. It's also frustrating burning a bunch of mith and then none pays out even when you win...
     
  12. I haven't had the opportunity to try this new system yet. (stupid life)

    But I love the idea from the last page (sorry I forgot your name :( ) for getting to choose how you get paid. Even if being insanely active in a 24 hour war only gave 1 aqua, I would system war my life away.
     
  13. How many times have you warred? That is what spies are for...
     
  14. Would've liked to see how many KOs I got. Seriously had like 6 in 15 mins =) perfect crystal moment.
     
  15. I was hitting some one that was zero troops and zero spies but would not KO him. Dtw to attacks and all spy attacks said he lost zero spies.

    Also, someone in clan KOd himself (clan update said so AND an enemey got credit for the KO at the same time). I have ss for proof, but I do not know how to post.
     
  16. Devs, that was an awesome update. Couple things tho.

    1. Make it update every 5 mins instead of 15.
    2. Make it so you can see who top earners are during war.
    3. Make payouts better.. or less war tax.

    Kudos to y'all. Best update in a while.
     
  17. It'd be great if our number of KOs were tracked and shown to us in some way, whether through news or war history.
     
  18. Not good. Your matching was dire with 2 to 1 ratio and a FAR stronger clan. I was no. 15 with my equal in the opposing clan ranked no. 54. The result was a wasted 4 hours of my life I'll not get back and numerous wasted defence pots. Once KO'd it was impossible to get back up with the superior clan able to hit you 20 times before you can get a hit out. Not sure why people thinks it's great. Thumbs down from me from my experience.
     
  19. Excellent update. I'm looking forward to seeing the full Estoc Edge and payout systems release.
     
  20. Must say the 4 hrs are worth the while, while u guys have brought a new meaning to scouts. Awsome update hats off to the developers.
     
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