no match system Did any clan get a match for war5 we had 53 members ready to roll banked our gold etc and no war??? Can u please make like 2-3 diff. Caps clans can sign up like 25-30 or 55-60 members I think that will be better for most
I have questions - we got no-match message, but no more info. we have too many ppl? (38) or we too strong? we know nothing.... - now epic time is still short, why??? you signed off us for war and epic time is still short - no reward yet, could I leave clan????
Dev, you made me realized; how I am wasting my precious weekend on EE. It is very nice slow n more productive weekend without EE war. Since EE started, I have been joining 3 war/week. My health got bad (stomach pain) due to these EE war. This non match up system make people awake from Kawing. I am totally happy now. I can save money for crystal too (my wife is not happy for my crystal money) Thanks Dev!! Many non matched friends thinking same way around me.
@Devs, You may have addressed this question already. If my estoc level is expiring today. I opted in to war, but there was no match up. Would my estoc level extend another two weeks? Please advice. Thanks.
Dear devs, sorry for bad gramathic or typing. So i personally think No Matchups are really bad idea. It's thing what will kill Estoc wars. No one will want organisate war if isn't sure his/her clan will war. And I prefer bad matchup- with tough war - to No Matchup. I think all should try have strong clans full of warriors. So if anyone gets "bad matchup". Then should try organisate it better next time.
Devs? Can we hear you thoughts? looks like we're wasting time trying to find solution since you don't reply..
It can be difficult to accurately predict the number of warriors participating in wars in clans approximately the same size as your own sometimes. There should be a system put in place that suggests the number of people a clan should opt-in to the war. Either that or have wars with narrower limits, e.g - a minimum of 40 warring and a maximum of 60 warring. This would mean there would be fewer "No Matches" and altogether fairer wars
@ Devs. I havnt personally had a no match this weekend but I can see why guys hate it. The problem you have is all the time and effort guys put in for preparation and gold lost through banking is not great to say the least. I don't see why you don't put bracket caps into action. Example: 30 in war. No less no more. 40 in clan no less no more. And so on. That way clans can sign up to the certain bracket and then run your strength matches. That way you have no one complaining from being outnumbered and clans will be placed with the nearest matchup in strength you can get.
Keep in mind the whiners from summer wars complaining about turtle wars brought all these problems. By turtling a clan that has 20-30 less members can still win a war. What I'm saying is maybe people should consider what's the reason behind game dynamics. People turtle during Swars. Lets make a new war dynamic so people are always open. If people are always open we need to make the warring clans much closer together. Now we lack enough clans that are compatible with each other. That's ok because we created more whiners! the devs end game
Covert, I agree. If I were the devs, I'd sell Kaw as soon as I can and walk away drone the constant complaining and whining. The problem is not with the matchups But the amount of clans warring. The makeup of most of those clans have never done a 12/24/48 hour turtle war and have more 'suggestions' to improve than actions on their kingdom. Estocs Edge is the first time AtA has come close to creating a War Game. If only 78 clans want to war , there's nothing anyone can do. Unless you follow my 'suggestion ' and every clan, every member is auto join Most plunder in 48 hours wins .
Why are people losing money from banking? When is no match notice given? Is it at same time as other clans are getting their match ups? If so then don't bank until you are matched. And why would you be banking if your current eb has not been completed?
I believe there aren't enough clans warring and this creates bad matchups. To fix it is very simple: make warring more attractive. More gold and mith, random equipment drops for winners only, Take some risk out of war by refunding loser clans mith at least until matchup system works effectively, that way the noobs who don't war might start warring and become experienced. Right now, they dont want to risk what little mith they have. In addition to that, use a better matrix for evaluating clan matchups. Say 40% number of warriors, 40% stats, and 20% experience(combo of prestige/#of wars members have fought in). Maybe u could come up with something better but experience of individuals needs to be accounted for. Anyway, those a a few suggestions. You're in a no win situation for the no match. With Real life some of us really need to plan time for 4 hour war and then bam u not warring. I see problems in letting clan owner select no match , what prevents clan owner from repeatedly declining matches to get an easy matchup they could win
If is problem with different numbers of warring people then do war only for e.g. 50 warring people... Nobody can later complain. That's my idea...
I agree with pumper i had 200 mith i lost 3 war and my mithril become 171 so i choice to not war at all since match up is ******.
I dont think need to be only 50 ppl cap but something between 35-45 or separat this to two diffrent cap like 35-45 and 50-60 ppl this way match up are much closer and a little diffrent in outnumbered war. Also when its only 3-5 ppl diffrent not effect much believe me. I just seggest to do a cap like i said this way almost none no match results u will see