I agree... But disagree... I like the idea of giving more incentives to war and all get bonus... But at least make one higher then the other... 5 days be better then 2... 35% to winner 25-30% to loser... I think a change is needed to get more interested in war, but maybe take suggestions of ways to tweak it then strictly sticking to the 33%. The ability to keep it if you leave would be wonderful... Hard to help/visit friends when you don't want to lose edge.
Since last alternative doesn't specify if you keep at as now, but then add vanished to losing side I voted for keeping it as it is. Adding that eb to the losing side and keeping estoc as it is would be my preferred option. Or let the losing side get level 1 EE for 48 hours or something. You can compensate losing side without drastically reducing the benefits of winning.
Don't change the levels of estoc edge to give incentive to war and compensate losers give them the paladins eb and give them a 48hr EE level 1 but don't take away from the winners keep the system the same for winners
Nope never mind I take that back. You should actually instead of taking away the 5 levels of EE you should add into it a losers edge so the winners who worked so hard to win still gets a better bonus.
I like a combo of 2 and 3. Losers should get the Vanished Paladins EB. Losers should get a 15 bonus to EB plunder earned AT MOST, for 48 hours. Winners should get their respectively earned mithril. Winners should get 33% bonus to plunder and equipment drop rate for 96-120 hours.
I fully support 3 and I support giving an edge to losing players at significantly reduced levels... Reducing winner's levels is absolutely ridiculous though! To win, towers are a necessary evil. The EE doesn't even fully cover it, but it certainly helps! You should be making it more! Certainly not less! You absolutely cannot reduce the plunder percentage for the winners. That's crazy
I think it's wrong how u keep changing the rules, I used alot of xtals and time getting my level 5 , now u decided oh well everyone gets it. How about you start showing people that's been in it since the beginning some compensation. I sure u made alot sonce wars started. How about showing gratitude instead of just changing the rules and things u promised
Absolutely no support...it will make many clans try less and by the way will make u devs lose $ as pepl will use less xstals as competition wont matter...esp if u make the rancor system permanent as then pepl will just play no xstals until they eventually get all equip...y should i try hard and waste xstals if instead i can skate by and eventually get all equipment
I don't support this idea yes only 2 hr wars but there's a war everyday 3 in some days that's alot of xtyals Bought. Why make us suffer to line your pockets. And for the guys that can do 12 wars they losing. So no support
Instead of gifting the losing side, alternatively you could penalise them less... And not reduce their EE level at all when they lose, but still be able to maintain 1 level of EE per win.
Yeah. Regular EE and RE for winners. Paladin EB only for losers. Losers can recover their remaining losses in less than a day in time for next war. The biggest loss is the mith and the paladin EB covers that, so...
Basically the huge outpouring in forums was to increase rewards to increase participation. Now you are rewarding some and hurting others!