Estoc Trials - Estoc's Edge Update - Poll

Discussion in 'Past Events' started by admin, Apr 10, 2013.

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Estoc's Edge Change

  1. YES - 33% for 48 hours

    8 vote(s)
    1.7%
  2. YES - 20% for 7 days

    45 vote(s)
    9.5%
  3. NO - Keep it as it is

    184 vote(s)
    38.7%
  4. ALTERNATIVE - Give Vanished Paladin EB access to losers

    239 vote(s)
    50.2%
  1. Really like the idea of incentives for participating devs. Most players aren't in a clan that bangs off win after win so there is alot sacrificed on the loser's part with all the mith & pots involved. Either idea is fine with me. Something is better than nothing.
     
  2. Actually, another idea would be losers lose their ee but not their rancor. The clan I war with wars everyday & we fight hard but haven't been so lucky. Warred all week last week & have nothing to show for it. It's be nice to keep that incentive for equipment. Instead of a system setup for a select few clans to take the prizes
     
  3. Re: towers, edge, allies and banking

    I think it's a great idea giving estoc edge for losers but taking away what winners have is a shame! On my main I will not grow due to war as it is expensive! Having to change my build ie buying towers which I get no plunder for to take away my estoc edge lvl 5 would be penalizing me for haveing towers! So until you give us plunder for towers your idea is not great in my eyes! I have to do plunder ebs to be able to maintain pot lvl! Plus winners do not get much gold for the wins! To make things worse we r penalized for have extra gold on hand we have nowhere to bank it without a % of it taken ie bronze bars or pots! Now people complain about us moving allies so we can try to keep gold with out losing a %. I urge you to find a way we can bank our gold without losing a % and pay us plunder for towers and I think you could implement a new egde system that we all could live with!
     
  4. No support on this one.
     
  5. EE spell should definitely last more than 48 hours
     
  6. To make a further point on my last post, these wars are all about the rancor points for equipment. To get those points it takes participation, which is what you're trying to encourage. The rancor edge ,& not losing it, should be the incentive for participating. Let everyone keep their rancor level for that participation & you don't have to mess with any of the winner's plunder incentives.
     
  7. I say 3). Y? Because uts the only suggestion that does not punish winners.
    Also: all EE should expire when leaving clan; the loyalty element if it is what i like most!
     
  8. I vote the 3 third one other 2 sound like bad ideas
     
  9. I vote no EE bonus for losers. Keep current 5 levels of EE. I think a high level of EE bonus is a badge of honor for those that war often and well. I do support access to the new eb with mith payout as a means of easing the cost of warring. With the current war schedule it is impossible for people to recoup the cost of a loss before the next war starts on days where there are several wars. I think letting the losers do the new eb will take some of the sting from losing and encourage many more clans to war.
     
  10. Keep current levels and timeframes as they are. Changes and modifications in too many areas and too frequently frankly gets to be frustrating.
     
  11. Keep it same for winners.
    Change for lossing clan:-
    1)who have no EE lvl get lvl 1. Or lvl 0 EE for 7 day least with 20% bonus.
    2)loosing does not reduce EE lvl.
    3)leaving clan does not change EE lvl.
     
  12. The devs first offer a way to close the no match %s by limiting the number of war roster sign ups.

    Rejected.

    Then they offer another way to create less no matches by giving a ton of incentive to constantly war - giving more winners and losers a war.

    Rejected(sofar).

    I say both winner and losers get rewarded, keep the levels too. Make it so losers will stay at current level, or go up to level 1. They cannot go past level 1 without winning. Winners would, of course, be able to go to level 5 depending on how much wars in a row they sign up for. Spell should last 72 hours instead of the previous 330.

    This would create a HUGE incentive to war, tighten the number of no matches, and would allow the devs to tighten the threshold of match ups. Making all match ups REALLY GOOD.

    I also like that they're trying to award the winner Ben further by allowing them to do the new eb if they lose! HELLO?! This is basically what the community was crying for weeks ago!

    "Losers should get mith back!"
    "Make more incentive devs."
    "The devs are the only ones responsible."
    - anyone who said anything like this should be jumping on their computers and clicking their heart out on that yes button.

    Anyone who has voted no so far. What kind of head trauma may you have?
     
  13. Giving winners and losers an award* auto correct. :lol:
     
  14. no! Just... no!
     
  15. I could care less about ee. I buy myth & pots & spend the REAL LIFE MONEY on crystals for war to get the rancor points for equipment. I participated all week 1 just to lose every rancor point won. Is that my fault? No. We fault hard & lost close ones. The points should be based on participation, not winning or losing. At this point it almost seems pointless to put so much time & real $ to keep & end up with nothing. That's what's going to happen to the clans who are giving their all but coming up short.
     
  16. I like idea 3 , you should implement that . As for the revamp of EE levels , level 1 gives a bonus of 35% so why reduce that ? If your losing the chance to earn 50% bonus with level 5, then at least keep the EE as its first level. Couple of days before it resets is fine, might give a taster to those that haven't win a war yet ( I'm sure there are some) :)
     
  17. No support at all