EQUIPMENT GUARANTEED ENCHANTMENT...Discuss

Discussion in 'Strategy' started by Adonis-ICE_MaCHiNE, Jan 15, 2014.

  1. How do you guys Get so much aqua and inferno??
     
  2. @KaW_Admin or KaW_Community, I fully understand your point on the not working to max moths cause you could just enchant to get there when people like Kuzmich worked so hard  rephrase "Spent So Hard" to get the max enchant Equip. But my point stays valid for the fact that I spent over 500 aqua and 800 inferno to have the ice tail reset at lvl 11 back to Ten like 3 times or more at 20 inferno and 16 aqua a Shot. Not to mention the amount of fails at Lvl 10 trying to get to 11
     
  3. So please explain to me how I was not able to reach max lvl with this amount? I put Months and months into getting that many elements and Kuzmich did the moths in a 2 1/2 week promo period! I think I deserve lvl 12 after spending that much aqua and inferno, it just seems ridiculous :( please answer I'm begging lol some kind of explanation would be More than awesome xD
     
  4. Why not have the castle upgradable by 3 or more levels with each one giving a x% increase in the success rate of enchanting up to say 75% at the top level along with a no reset.Make each upgrade 200Bil,this way we will still have to work to get the benefits making it fair.
     
  5. I've tried enchanting my equip it failed every time
     
  6. At least guarantee that our equipment does not drop levels when enchantment fails
     
  7. I too went threw this, this morning blew a 100 inferno and 120 aqua trying to get my sling to go over 5 never moved...... I now have 198 inferno and no aqua.
     
  8. I support any decrease in enchant fails. Personally the low success rate of equip enchant has made me NOT want to spend money to enchant things. I support the devs making money. Kaw is a great game and they've worked hard to make/keep it that way. This and thr ever promised "we will get around to pvp changes/updates and rewards" are really my only big complaints about the game. I could go into the whole gh/lb manipulation of the ee matchups but that's a whole different thread.
     
  9. I have 0 inferno and 3 aqua
     
  10. I support the higher amount of aqua/inferno needed for a guaranteed success. Constant fails and resets have caused me to quit even trying. The grieves almost caused me to quit the game completely . Great thread Ice 
     
  11. piggy supports this
     
  12. I agree the enchanting needs something done. Same issues here as the others, hundred plus inferno and aqua spent to get lvl3. Kinda makes me not give a damn about the eq or spending xstals on chasing the next promo.

    I am fine with the stats. of course I would love them to be higher, I think everyone would but for eq that I only had to unload on an eb to get. it's not shabby.
     
  13. I've spent at least 15inferno on this damn WW trinket to get it to a grand total of..... Lvl1!
     
  14. I skimmed the posts. A 100% success is abit much. My (unoriginal) idea is a scroll of protection. When used enchants may still fail, however the scroll prevents resets. It is consumed either way. And purchasable with nobs 
     
  15. Fully agreed on this and would it be possible to be transparent for us to see the "end state" of the equipment. To see and compare if it is worth it .... Benefit player not to dev :) but at least something in favour of us. What say you dev.
     
  16. I have to agree with this, I dare say I might even buy aqua and inferno if this was the case O.O