Mmm. I wouldn't say 100% success rate. But definitely like a 50% without a chance of it resetting to anything under lvl7 or 8. Gotta be some suspense in it
Enchanting failure is to common.. Lost interest in kaw.. It's no longer fun to spend real money and time ️
Most frustrating part of the game = enchantments. Maybe i'll spend the next 6-8 months collecting aqua/inferno to see if i can get my armor from level 2 back to a level 1. Less likely is to actually get enough scrolls to have that enchant and find out stats suck. New future goal is to have all my enchants done by the year 2034
The fact that I just went from 811 inferno to 187 and over 500 aqua to 1 on the ice tail OMG KAW that's BS and you know it, reset from 11 to ten like 3 times and Not even gonna get started on the 8 to 9 game
Support I believe the devs are losing touch with its customers especially with this latest let down hope it wasn't the last straw for many accounts
Eq fail rate. Also try the new aqua/inferno drops. How many of us are stuck with 100 aqua YET INFERNO simply wont fall. With these fail rates on eq, BOTH AQUA AND INFERNO drop rates should be boosted not just aqua. Thank you.
Another idea is also to have a successfull enchanting boost each time u fail. For each failed enchant u get a x1 increased chance of making a successfull enchant. This should increase 1 up every fail making it. x1 .. x2 .. x3 and so on up to x9. And at the 10th failed enchant u should have a 100% success rate. This should work overall on all gear. If u fail 10 times on, lets say boots.. u still have a loaded 100% success rate if u decide to enchant sword after those 10 failed enchants.