Interesting idea However, I'm qith Globhal. Cland that war for a "living" are once again put on the endangered list if they wish to be "enchanting".
Let's not judge yet,See how the update is first before you start talking bad about it.This message is for ALL KaW players.
There should be a method in which players could reduce the risk, possibly by using additional mithril, gold, or some other type of ingame currency..
Quite the opposite. This incentivises players to grow, and KaW isn't rocket science. There are sticky threads and tons of ways to grow in this game. A simple example for easy growth would be "hit an eb". Do you need to be an experienced plauer to figure that out? I think not. That's what makes the drops special. There is a real sense of accomplishment when you finally get your item. This is a good thing, not a bad thing.
how exactly does this get rid of wars? There are some high value items that I am lacking, and I am currently at war with iG. I fail to see the correlation between the introduction of items and the reduction of war. War will always be here if you so chose to engage in it. Items have no bearing on this. Wanna go to war? Go to war!
Another thing to make it almost impossible for newer players to grow. Also, this doesn't make it to were more wars are done. Useless update in my opinion
If the eb drop rate is a horrible as you say, and almost no one get them, then your statement is a "non sequitur". :roll:
Sorry you feel that way. There is no fun pointed to you head. You don't need to quest for the items, enchant them, or even play the game.
I don't really mind this update as much as the previous few.... But devs are simply contradicting themselves, with their last thread being called "Kingdoms at War!". When clearly they only want us to EB more.