I get it. The matchup system sucks. Yes, u can go with a balanced roster of all the same size n get a match - 2lb seven hlbc tanks n 18 gh. U can't hit the top, the bottom pays u in nickels. So u gh it up n hope for the best, n season 3. Ps- why can't the freaking fangs go to war participants, win or lose? Base it on mithed actions n you'll have more warring, n hide some flaws.
I get it. The matchup system sucks. Yes, u can go with a balanced roster of all the same size n get a match - 2lb seven hlbc tanks n 18 gh. U can't hit the top, the bottom pays u in nickels. So u gh it up n hope for the best, n season 3. Ps- why can't the freaking fangs go to war participants, win or lose? Base it on mithed actions n you'll have more warring, n hide some flaws.
Most war rosters are wide. Meaning that the biggest player and the smallest player's stats/strength(idk) are too different. If there r many on the extreme ends of the scale, there is a low hit ratio(i guess) I prefer no match to bad matchup though
devs expanded hit ratio from 75% to 70%.... In week 2. Basically, if you get a match due to low hit ratio it means your clan (or any potential match) would have an overall hit ratio of less than 70%... It isn't rocket science. Even if us, as players, don't know the exact algorithm; we know what it takes to get a match... If your WC are serious about getting matches, they'll add more mids (or "ght" or gh2.0, etc). To allow for the opponents team to hit them.... And then also allow for the matchup against other clans with rosters built this way (hello RH!). Enjoy.
Agreed w/ Roland. Make an actual war roster instead of taking advantage of GH, and maybe you'll get a match.