Tax is a good idea coz its not fair to someone who put in 100bil to someone that put 0$ n get the same bonus, Atleast they give something for the bonus. Besides 1% is very little, war tax is 20% that's lost in limbo anyway
Solid idea. I like the clan building bit. The hard part is the "catch all". Do the buildings travel with you? Are they clan bonuses while in clan? I also line the additional member bit as this is already built in with two clans, however, that should be a substantial amount of clam gold. There should be a tax, bonuses should apply only while within clan, and only the clan owner should be able to purchase upgrades. My nickel on this one.
You could also have a War Camp that gives a bonus mithril drop percentage after a war. War Camp: Enhances mithril drop rate by 1% Upgrade cost: 20 billion Or, a camp to increase drop rate of items: Scavenger Camp: Boosts item drop rate by 1% Upgrade cost: 30 billion And when someone donates a certain amount of gold to the clan treasury, they could get a limited spell that lasts for 7 days, something like Estoc's Edge. It would boost item drop rate and gold received as an end bonus in eb's.
I really like the idea of making donations give a temporary buff! Continued support, as this idea is developing strongly
Tnx guyz!! And pls post more suggestions! I will open-mindedly accept if it would make my main idea better
this is probably one of the best ideas I have seen should make it lvls 1-10 and the price rise at each lvl appart from that excellent idea and I hope they definitely look at something like this to work on next
That somewhat expands one of the parts of my idea my idea was a clan bank, and a clan leveling system your idea expands on the clan bank idea