Dissecting 11 SH Rosters

Discussion in 'Strategy' started by ISmellLikeAChode, May 4, 2014.

  1. There is actually a constraint here. SH with good BFA can plunder even from bigs. Hansels and mids remain meats fr SH.

    Also, if the opponent SH within the bigs' range drop BFA, they are DTW to the SH.

    Another case in point. While bigs have good SDT to counter any sb from opponent bigs, they lack spy att stats. Which in turn means, that they cannot even assas opponent SH successfully.
     
  2. 11 SH rosters have indeed forced clans to go bigger. But then, mids and hansels remain at the bottom of being prioritised in a war roster.
     
  3. Nice post bumb
     
  4. Ty Doom :)

    Cheers !
     
  5. 11sh rosters will always prevail over a balanced roster. I have come across these wars where the top 3 sh drop allies, and render themselves dtw to the 3 bigs in opposing roster. Annoying. I am in a clan that refused to manipulate with LB/bigs/sh, and we got hammered most in most wars. Then we broke and started bringing in sh, and now we have 11 sh rosters to face...what do we do now? We aren't an ee clan so don't want to drop, but if we bring in 11 sh then we don't get to see the benefit (mith/equip) of these ee. I would personally love to see an element added to the game that would make sh think twice about dropping builds for ee. I spoke to somebody yesterday who suggested a new eb that paid EXTREMELY well, that sh couldn't hit. Not a bad idea. Lets see a feature that actually benefits the idea of growth in this game
     
  6. The real problem, in my view, is not SH stacking or SH plunder. It is the way clans are matched up. Hit ratio mechanics have certainly boosted matchups, but there are always loopholes in every strategy. It only requires a bit of innovation and creativity to spot the loophole and exploit it to take advantage. A case in point is -S26tr-

    I would actually suggest incorpoarting
     
  7. *Incorporating builds too in the present matchup algo, apart from the hit mechanics.

    Matching a clan with similar builds and hit ratios might be a solution.
     
  8. Actually there isn't any need for mid sh to drop allies and be a dtw sh.Any big would only ass an mid sh cause of the fact that they cant plunder more than peanuts on mid sh so they assassinate any mis sh countered n keep troops high to devoid chances of mid sh plundering them when low.Well composed thread bro.Cheers :)
     
  9. Lol. I can confidently say I Started off the whole "stacked roster" idea. During the EE Beta's, I made a roster with 10 or so normal accounts, and then 20 statles accounts meaning we'd go up against tiny clans and guarantee win. Check the player "_overlord_" clan and war history. Done the same in another clan but it was disbanded.

    That basically got the whole idea of, big accounts that are hard to hit or tiny accounts that pay nothing
     
  10. Not counting bfa is the downfall, until true strength is counted as it was in season 1,, it will be a mess.

    Lb player will not be able to get a war again though, so devs cator to those that spend the dough
     
  11. Thank you Sini :)

    Even if MSH don't drop allies and become dtw, bigs wud still hv a hard time assasing them, owing to their low spy att stats. In fact most bigs have low spy att stats, unless LB, and have a hard time assasing good BFA SH.
     
  12. slow clap for val well done what was your point again
     
  13. Great thread op sh rosters are slowly destroying ee but they dont care and at the end of the day its the devs fault for not stepping in
     
  14. Most EE clans were clueless. They didnt have to do anything to win, they just copied the ways of others. Exactly what happened with all the GHT. (Guild hansel towers), that started being used after we used it and dropped it. Then the same with ADT hansels.
     
  15. But back on topic, more mids is the answer, imo

    Need to keep em just under dts line

    They need to be able to ass the sh to limit the plunder gained.


    But with that you may find more clans with players right at the line to go over or under by manipulating bfa, i see it more and more.
     
  16. BEP45 even if mids assassinate mid sh, mids will still sneak in 2-3 hits on sh n plunder 70m or more n get koed around 20-30m so still it adds up n if they end up with a KO then they add more to team score so just the thing has to be 11sh s 11sh or be a quick team going in handicap to win the war else its 11 sh winning
     
  17. Cheers Val :lol:

    We all know what you are capable of lol

    The concern here is that most tanks cannot assas MSH successfully, unless LB, owing to their low spy att cs. And even if tanks pin an MSH down fr the entire war, they can only gain via ko's, but not via plunder per hit. In other words, tanks used to a 70 mil+ plunder per hit are forced to come out of their comfort zone
     
  18. Another observation...

    Rostering mids and SH only may not be a solution. As I said, 11 SH rosters may/ may not be an All-SH roster. It sometimes includes 01 LB Tank and rest SH as well.

    Simply put, while mids will fail all hits on LB tanks, opponent LB tank and SH wud plunder away and make it a no-contest.