This is all well and good, but running a constant event cheapens events as a whole. Events use to be a special thing. Events now, I fear, are just the norm.
So basicly, this is just a combination of the last few events, with the only changes being the item names ("animus box" to "crux crate" being one example). Yet no changes to the parts of the past events that players voiced the most concern over: No use for Building Tokens for bc players; the inevitable waste of crates due to the 24 hour rule for keys and "lockpicks" costing 10 nobs each; golden crate dropping exclusively from HTE (well, at least they said it outright this time, I suppose). Oh, and there is no pvp and a very small EE aspect to it all. This is simply an observation, not a complaint; if I get something I can use, great, if not, I'm not losing anything. I just can not help but question why we as players even bother to give feedback on this game, especially concerning events like this.
I believe it was stated that Crux Tokens would drop in wars? Not to derail those mentioned points, but in the interest of facts, there is a slight EE aspect to this.