Critical

Discussion in 'Strategy' started by Pie, Jan 28, 2013.

  1. Then what's the point in it exactly? Just more effort for no reason at all.

    If someone gets a critical hit, they won't jump around in joy over a few mill bonus.
     
  2. So what's the disadvantages of this then val?
     
  3. There is none.
    But we all know for a fact it won't happen, there's higher prioritys for the devs, and just more coding for a useless feature.
     
  4. It's like saying, lets increase the number of friends you can have from 1 million, to 1.002 million.

    It doesn't matter.
     
  5. That's an extra 2000 friends ;)
     
  6. The whole point is, no one has 1million friends and the extra isn't needed

    It's a useless feature that wouldn't matter if it was there or not, it's too useless to even be considered adding into the game
     
  7. There's no disadvantages. You may find it useless but that's just your opinion
     
  8. Support
    Say support if you want old KaW back!
     
  9. In b4 CG
     
  10. Interesting idea, I like it... But, I believe support has already somewhat considered this, when they created mith spell to take away 2x gold (50% chance), but they chose not to give us 2x gold.
     
  11. Support!
     
  12. I like the idea of this, but it sounds much too similar to unholy aura.
     
  13. Its called unholy aura, a mith spell, but only works for attacks and steals though, gives 50% chance to get 100% more on an attack or steal, it costs 15mith, but i dont think its even worth it the mith, Say your mith costs 800m each 800x15=12 billion, so pay 12 bill for a chance of 50% to get double money, I make 20m aprox on a haunt each hit, 24 hits an hour, so say the whole 50% works (it may be more or less), So 20m and 12 hits and 40m and 12 hits So 240 480=720 an hour for 12 hours Making total of 8.64b in that 12 hours spending 12b on mith, BUT... This may be better effective as youre closer to HLLC or in a war, ANNNNNDD you can even buy more than 6 mith now so thats stupid, so just Do the math before you spend, i went way to deep, shoulda just stopped at i think closest thing to that is unholy aura, but whatever look where i am now Bye bye
     
  14. This idea was pretty much stole from another game...and it's pretty lame.
     
  15. Personally i like the idea , but the crit % could be based on CS , mith , Armour or pots it would be great not just for PvP but in epic battles also.It would give a lets say "critical edge" to the game .There's only one way to find out anyway ,so Put it into motion KAW ,have a good think about it , I hope they take the idea into consideration it would help make the smaller / New people feel more significant with that in mind a lot more would stay active :)
     
  16. If would take game and base too much of it on luck.
     
  17. No it wouldn't
     
  18. I support the idea :)